Podcast Episodes
Back to Search#1268: Nemesis
Episode 1268
This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Nemesis, the second set in the Merca…
7 months, 2 weeks ago
#1267: State of Design 2025
Episode 1267
Every year, I write a "State of Design" column where I talk about how I feel the last year of Magic design went. This year's column starts with Bloom…
7 months, 2 weeks ago
#1266: Mercadian Masques
Episode 1266
This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Mercadian Masques.
7 months, 3 weeks ago
#1265: Group Design
Episode 1265
Magic is made not by a single designer but by a large group of people. In this podcast, I talk about how that affects game design.
7 months, 3 weeks ago
#1264: San Diego Comic-Con 2025
Episode 1264
In this podcast, I talk all about my trip to this year's San Diego Comic-Con.
8 months ago
#1263: Flux
Episode 1263
The very nature of a trading card game is that it's always evolving. In today's podcast, I talk about what that means for Magic design.
8 months ago
#1262: Magic Card Back
Episode 1262
In this podcast, I see if I can talk for 30 minutes about the Magic card back. (Hint: I did it.)
8 months, 1 week ago
#1261: Edge of Eternities Set Design with Andrew Brown
Episode 1261
In this podcast, I sit down with Andrew Brown, the set lead designer of Edge of Eternities, to talk about the making of the set.
8 months, 1 week ago
#1260: The Juice Isn't Worth the Squeeze
Episode 1260
In this podcast, I talk about an R&D expression, "The juice isn't worth the squeeze."
8 months, 2 weeks ago
#1259: Edge of Eternities Vision Design with Ethan Fleischer
Episode 1259
In this podcast, I sit down with Ethan Fleischer, the vision design lead for Edge of Eternities, to talk about the making of the set.
8 months, 2 weeks ago