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#1218: Weatherlight

Episode 1218

This episode looks back at the design of Weatherlight, the third set in the Mirage block.

1 year, 1 month ago

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#1217: Visions

Episode 1217

This episode looks back at the design of Visions, the second set in the Mirage block.

1 year, 1 month ago

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#1216: How to Make Losing Fun

Episode 1216

One of the truisms of game design: make sure your players enjoy losing your game. How do we do that? This podcast walks listeners through six key les…

1 year, 1 month ago

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#1215: BroadwayCon 2025

Episode 1215

Every year, my eldest daughter, Rachel, and I go to a convention dedicated to Broadway called BroadwayCon. It's interesting going to a convention fro…

1 year, 1 month ago

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#1214: Why Is Magic So Good?

Episode 1214

I do a lot of interviews. A question I often get is, "Why is Magic so good?" I have a lot of answers to that question, enough for a 30-minute podcast.

1 year, 1 month ago

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#1213: Aetherdrift Set Design with Yoni Skolnik

Episode 1213

In this podcast, I sit down with Yoni Skolnik, the lead set designer for Aetherdrift, to talk about the design after it was handed off for set design.

1 year, 1 month ago

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#1212: Drawbacks

Episode 1212

I talk about the history of drawback mechanics, what they are, how we design them, and how they've changed over the years.

1 year, 2 months ago

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#1211: Fresh Out of Design – Aetherdrift

Episode 1211

I recorded this podcast two years ago when I handed off the Aetherdrift vision design to the Set Design team. Hear my thoughts on Magic's latest set …

1 year, 2 months ago

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#1210: Rarity Changes

Episode 1210

In this podcast, I walk through the various reasons why we reprint cards at a different rarity.

1 year, 2 months ago

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#1209: Protection

Episode 1209

In this podcast, I talk about the history of the protection mechanic, starting from Limited Edition (Alpha) to present day.

1 year, 2 months ago

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