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#1272: How Magic Grew

Episode 1272

In my podcast on Igniting the Spark (the new Magic documentary), I talked about doing a podcast that covered something the documentary didn't. How di…

1 year ago

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#1271: Structuring Sets

Episode 1271

In this podcast, I talk about a key component of design: set structure.

1 year ago

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#1270: Prophecy

Episode 1270

This is another podcast in my ongoing quest to record a podcast about every expansion. This episode is all about Prophecy, the third set in the Merca…

1 year, 1 month ago

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#1269: Igniting the Spark

Episode 1269

A documentary about how Magic debuted at Gen Con. I had the pleasure of participating in it, and this podcast talks all about that.

1 year, 1 month ago

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#1268: Nemesis

Episode 1268

This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Nemesis, the second set in the Merca…

1 year, 1 month ago

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#1267: State of Design 2025

Episode 1267

Every year, I write a "State of Design" column where I talk about how I feel the last year of Magic design went. This year's column starts with Bloom…

1 year, 1 month ago

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#1266: Mercadian Masques

Episode 1266

This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Mercadian Masques.

1 year, 1 month ago

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#1265: Group Design

Episode 1265

Magic is made not by a single designer but by a large group of people. In this podcast, I talk about how that affects game design.

1 year, 1 month ago

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#1264: San Diego Comic-Con 2025

Episode 1264

In this podcast, I talk all about my trip to this year's San Diego Comic-Con.

1 year, 1 month ago

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#1263: Flux

Episode 1263

The very nature of a trading card game is that it's always evolving. In today's podcast, I talk about what that means for Magic design.

1 year, 1 month ago

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