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Teaching Isaac Sim to Feel: A Real-Time Digital Twin for Capacitive Touch

With advances in robotic manipulation in recent years, tactile sensing has become increasingly important in scenarios where visual information is unr…

2 months ago

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Stop Starting From Noise: Action-to-Action Flow Matching for Fast Robot Control

Proposes a new flow-matching approach for robot action generation that improves efficiency in learning and repurposing generalist policies. Targets i…

2 months ago

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ACE-Data-0: Turning a Home into a Multimodal Robot-Learning Instrument

An embodied data engine releasing 150 hours of synchronized egocentric video, full-body motion, hand tracking, object trajectories, audio, and tactil…

2 months ago

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Before the Robot Feels It: How N₀-VTLA Predicts Contact to Control It

A vision-tactile-language-action model that predicts latent tactile tokens for fine-grained contact-rich manipulation, achieving wins on all 9 real-r…

2 months ago

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Metis Gives Foundation Models a Native, Mutable Memory

Equips foundation models with persistent, dynamically evolving native memory state and gradient-free online updates, enabling continual adaptation wi…

2 months ago

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TurboVLA and the Case for Taking the LLM Out of the Servo Loop

Achieves high-speed inference for vision-language-action policies at 32 Hz on an RTX 4090 with less than 1 GB VRAM using a 0.2B parameter model, enab…

2 months ago

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Catching on Optical Expansion: Inside Pixel2Catch's Monocular Sim-to-Real Pipeline

Pixel2Catch: Multi-Agent Sim-to-Real Transfer for Agile Manipulation With a Single RGB Camera

2 months ago

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Calibrate the Robot, Randomize the World: PACE for Legged Sim-to-Real

Legged robots must achieve both robust locomotion and energy efficiency to be practical in real-world environments. Yet controllers trained in simula…

2 months ago

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HumanCLAW: The Model Sees the Chair but Loses the Body

Introduces a benchmark with 1,218 embodied episodes that decouples high-level VLM action decisions from low-level motor control; no current VLM solve…

2 months ago

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Get Up, Adapt, Survive: Recovery Skills for Small Quadrupeds

Real-to-Sim-to-Real: Learning Agile and Robust Recovery Skills With Terrain Imagination via Adversarial Imitation

2 months ago

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