Podcast Episodes
Back to SearchTeaching Isaac Sim to Feel: A Real-Time Digital Twin for Capacitive Touch
With advances in robotic manipulation in recent years, tactile sensing has become increasingly important in scenarios where visual information is unr…
2 months ago
Stop Starting From Noise: Action-to-Action Flow Matching for Fast Robot Control
Proposes a new flow-matching approach for robot action generation that improves efficiency in learning and repurposing generalist policies. Targets i…
2 months ago
ACE-Data-0: Turning a Home into a Multimodal Robot-Learning Instrument
An embodied data engine releasing 150 hours of synchronized egocentric video, full-body motion, hand tracking, object trajectories, audio, and tactil…
2 months ago
Before the Robot Feels It: How N₀-VTLA Predicts Contact to Control It
A vision-tactile-language-action model that predicts latent tactile tokens for fine-grained contact-rich manipulation, achieving wins on all 9 real-r…
2 months ago
Metis Gives Foundation Models a Native, Mutable Memory
Equips foundation models with persistent, dynamically evolving native memory state and gradient-free online updates, enabling continual adaptation wi…
2 months ago
TurboVLA and the Case for Taking the LLM Out of the Servo Loop
Achieves high-speed inference for vision-language-action policies at 32 Hz on an RTX 4090 with less than 1 GB VRAM using a 0.2B parameter model, enab…
2 months ago
Catching on Optical Expansion: Inside Pixel2Catch's Monocular Sim-to-Real Pipeline
Pixel2Catch: Multi-Agent Sim-to-Real Transfer for Agile Manipulation With a Single RGB Camera
2 months ago
Calibrate the Robot, Randomize the World: PACE for Legged Sim-to-Real
Legged robots must achieve both robust locomotion and energy efficiency to be practical in real-world environments. Yet controllers trained in simula…
2 months ago
HumanCLAW: The Model Sees the Chair but Loses the Body
Introduces a benchmark with 1,218 embodied episodes that decouples high-level VLM action decisions from low-level motor control; no current VLM solve…
2 months ago
Get Up, Adapt, Survive: Recovery Skills for Small Quadrupeds
Real-to-Sim-to-Real: Learning Agile and Robust Recovery Skills With Terrain Imagination via Adversarial Imitation
2 months ago