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EarthBound: The Scratch-and-Sniff Flop That Became a Cult Masterpiece

Episode 11257

In 1995, Nintendo spent roughly $2 million telling Americans that EarthBound stinks, complete with foul-smelling scratch-and-sniff magazine cards. Th…

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Metroid: How Isolation and Dread Built Nintendo's Genre-Defining Franchise

Episode 11256

In 1986, players who finished Nintendo's toughest new game watched the robotic hero remove a helmet to reveal a woman. This episode argues the real s…

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Keiji Inafune: 23 Years Building a Blue Hero, Then Walking Away

Episode 11255

In the late 1980s, a fresh graduate named Keiji Inafune had to design a new console hero with a 56-color hardware palette. He chose blue because it o…

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Dark Souls: How a Punishing Game Rewired Players and Built a Genre

Episode 11254

Dark Souls strips you of resources, drops you into decaying kingdoms, and punishes every misstep with death, yet the franchise has shipped over 39 mi…

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Crash Bandicoot: Rise, Fall, and Revival of PlayStation's Mascot

Episode 11253

In 2014, researchers at Australia's Riversleigh World Heritage Area named an extinct Miocene marsupial Crash bandicoot. This episode traces how a cha…

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Among Us: How a 30-Player Indie Flop Became a Global Pandemic Phenomenon

Episode 11252

In May 2021, a single chicken nugget from the BTS meal sold on eBay for $99,997 because it looked like a crewmate from Among Us. This episode explain…

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1993 Senate Video Game Hearings: Mortal Kombat, Night Trap, and the ESRB

Episode 11251

In 1993, politicians accused the Sega CD game Night Trap of teaching children to hunt women, and the obscure title sold 50,000 copies in a single wee…

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Warren Robinett, Atari's Adventure, and the Birth of the Easter Egg

Episode 11250

Warren Robinett's 1980 Atari 2600 game Adventure generated $25 million for the company while he earned a $22,000 salary, no royalties, and no credit …

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Twitch: From Justin.tv Spinoff to Amazon's $970 Million Streaming Empire

Episode 11249

In February 2014, more than six and a half million people watched tens of thousands of strangers type commands into a chat box to steer a Pokemon Red…

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How Diablo Was Born in One Weekend and Invented the Action RPG

Episode 11248

In 1994, publishers told David Brevik that role-playing games were dead. This episode traces how his slow, turn-based, claymation dungeon crawler pit…

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