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Company of One

Are you tired of the endless pressure to scale, hire, and expand your business? In this episode, we dive into Paul Jarvis’s classic book, Company of …

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An Architectural Approach to Level Design

Ever wondered why some video game levels feel so incredibly immersive, while others feel flat and forgettable? In this episode, we dive into Christop…

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Switch: How to Change Things When Change Is Hard

Why is change so difficult, whether we are trying to lose weight, transform a corporate culture, or build a new habit? In this episode, we dive deep …

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Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made

Ever wondered why your favorite video games take years to make, get delayed, or launch with bizarre bugs? In this episode, we break down Jason Schrei…

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The Fragility of Goodness: Luck and Ethics in Greek Tragedy and Philosophy

Explore the profound intersection of luck, ethics, and human vulnerability in this episode on Martha C. Nussbaum's modern classic, "The Fragility of …

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Trade Wars Are Class Wars

Why are trade wars actually class wars? In this episode, we dive into Matthew C. Klein and Michael Pettis's groundbreaking book, 'Trade Wars Are Clas…

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