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#1038: Eldritch Moon
Episode 1038
In this podcast, I walk through the making of Eldritch Moon and designing the set's mechanics.
2 years, 10 months ago
#1037: Shadows over Innistrad
Episode 1037
In this podcast, I walk through the making of Shadows over Innistrad and designing the set's mechanics.
2 years, 10 months ago
#1036: Mana Symbols
Episode 1036
In this podcast, I talk all about the history of mana symbols, how we use them, how they were created, and more.
2 years, 10 months ago
#1035: Card Advantage with Brian Weissman
Episode 1035
In this podcast, I sit down with the Brian Weissman, long-time Magic pro and expert in card advantage, to talk about the concept of card advantage.
2 years, 10 months ago
#1034: Why Not?
Episode 1034
You can't say "yes" to every idea when designing for Magic. In this podcast, I explore reasons why we might not move forward with an idea.
2 years, 10 months ago
#1033: March of the Machine Play Design with Jadine Klomparens
Episode 1033
In this podcast, I sit down with the Jadine Klomparens, lead play designer of March of the Machine, to talk about the play design process for the set.
2 years, 10 months ago
#1032: Turn Structure
Episode 1032
In this podcast, I walk through all the phases and steps of a turn to talk about how design creates cards for each part of the turn.
2 years, 11 months ago
#1031: March of the Machine Casual Play Design with Ellie Rice
Episode 1031
In today's podcast, I sit down with Ellie Rice from the Casual Play Design team to talk about their process for March of the Machine.
2 years, 11 months ago
#1030: F.I.R.E. Design
Episode 1030
R&D uses a philosophy in design known as F.I.R.E. design. There are a lot of misconceptions as to what it means, so I walk through its philosophy in …
2 years, 11 months ago
#1029: March of the Machine Commander Decks with Ethan Fleischer
Episode 1029
I sit down with the lead designer of the March of the Machine Commander decks to talk about their design.
2 years, 11 months ago