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#1104: Strictly Better

Episode 1104

In this podcast, I define the R&D expression "strictly better," discuss its history, and talk about why it's a thing we have to care about.

2 years, 8 months ago

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#1103: Making Things with Jess Dunks

Episode 1103

In this podcasts, I talk with Rules Manager Jess Dunks about how we go about making mechanics work that do things we've never done before.

2 years, 8 months ago

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#1102: Play Design Changes with Ben Weitz

Episode 1102

I talk a lot about all the changes cards go through early in design. In this podcast, I interview Play Designer Ben Weitz to talk about the types of …

2 years, 8 months ago

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#1101: Designing Universes Beyond

Episode 1101

In this podcast, I go through the process from start to finish of designing a Universes Beyond set.

2 years, 8 months ago

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#1100: Designing to Art

Episode 1100

Most of the time, we create the card design before we commission the art, but not always. In this podcast, I walk through when art comes before desig…

2 years, 8 months ago

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#1099: The Dark

Episode 1099

In this podcast, I talk all about Magic's fourth expansion.

2 years, 8 months ago

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#1098: Mana Cost

Episode 1098

This podcast is dedicated to mana cost. I talk about its history as well as the design space it offers designers.

2 years, 9 months ago

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#1097: The Waiting Game

Episode 1097

Sometimes it can take a while to get a particular idea to print. This podcast shares some stories of things that took a while to get out to the publi…

2 years, 9 months ago

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#1096: Why Restrictions?

Episode 1096

This podcast was inspired by a number of blog posts asking why we've been adding more restrictions to cards lately.

2 years, 9 months ago

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#1095: How I Became Head Designer

Episode 1095

December 3 marked my 20th anniversary as Magic head designer, and this podcast tells the story of how that came to be. It's also filled with a lot of…

2 years, 9 months ago

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