Podcast Episodes
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Time, Time, Time…
Do what you love and plan for the time you realistically have to do it.
11 months, 2 weeks ago
You can’t make the game ZAG.
A quick talk about not getting too hung up on plot points.
11 months, 3 weeks ago
Chill Game night part II
A little more about chill game night, and what are we going to do when a fight breaks out and we have no rules to guide us!
1 year ago
BATTLETECH
BATTLETECH
Listen to me talk about getting my Mech on … will the rolling Kia studio survive a hail of LRM’s?
Let’s find out.
1 year ago
Do we really mean “Realism?”
Or do we just want to do sweet jumps
1 year ago
Season 3 continues .. In GI Joe, can any one be more useless than shipwreck? Hold my bird.
Wherein I ramble about picking the wrong character type for a game.
1 year ago
Chill Game night
Let’s talk a bit about what happens when you decide to just play. To me it becomes Chill Game night…
Story telling is an I ate part of the human psych…
1 year ago
Looking at your own designs through fresh eyes
A short episode about the power of watching other people run a game you wrote
1 year ago
Quick review of our Hero 6 E game. Don’t FORCE IT
A quick review of our hero 6E game and how I leaned not to negate players good play with my own agenda.
1 year ago
Skirmish game design jam session
In season three episode 11 I just spitball ideas about how I would like to streamline a game I wrote over a decade ago and make it a table top hero s…
1 year, 1 month ago