Podcast Episodes
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Ideas about exploration, civilizations and games
A mash up of thoughts and postulated ideas as I inch my way towards doing something with this stubborn Sci Fi idea I have.
10 months, 3 weeks ago
Clearly visualizing your game design
Focus on game design. The advantage of a clear vision
10 months, 4 weeks ago
Otto Con after party
A quick post Ottocon talk. Things could have gone better in the AAIE game I ran but all in all I think everyone had fun.
Some lessons learned.
11 months ago
Unearthed Psionics’ a tough nut for D&D to crack
A lot of D&D podcasts are talking about the new psionic class in the latest unearthed Arcana. I have opinions about psionic classes. So today I share…
11 months ago
Notes on Exploration
Some very rapid fire thoughts on Exploration as a foundation for a TTRPG experience.
We can’t completely ignore logistics and book keeping … can we?
11 months ago
Rules as Written
Some thoughts on Rules As written. Should RAW play be a design goal ?
“The secret we should never let the gamemasters know is that they don't need an…
11 months, 1 week ago
Putting ideas into the world.
Every good setting needs a core idea. A nascent sci fi setting idea …
11 months, 1 week ago
Play testing my OttoCon Scenario.
On the road with a mix of TTRPG topics.
Mostly prepping for Otto-Con… and a few digressions along the way.
11 months, 1 week ago
Boutique Games and D&D hot T(C)ales
A wide range of thoughts on a design approach that represents one of my blind spots.
A conversation I had about D&D and why this is not aD&D pod cast …
11 months, 2 weeks ago
A bit about Builds
The concept of character “build” and where it fits into my ttrpg’s. What I enjoy about tinkering with builds, And what styles of game I think builds …
11 months, 2 weeks ago