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Jordan Weisman — From Battletech to Shadowrun: The Power of Curiosity and Collaboration (#93)
About this Episode
This episode is a little different from the usual Think Like a Game Designer conversation. Instead of a freeform discussion, I came…
6 months, 1 week ago
Jonathan Grant — Critics, Experiments, Secrets, and the Business of Play (#92)
About Jonathan
Jonathan Grant is a creative director at Zynga, founder of Orbital Games, and co-host of We Thought It Would Be Easy with Jordan Weisma…
7 months ago
Elan Lee — Building Exploding Kittens, Marketing as Design, Retail Pitches, and Playing to Sell (#91)
About Elan
Elan Lee (@elanlee) is the co-creator and chief executive officer of Exploding Kittens, a leading gaming and entertainment company. Under h…
7 months, 2 weeks ago
Justin Gary — 5 Lessons From 15 Years (#90)
At Gen Con this year, we kicked off Ascension’s 15-year anniversary celebration. I had the chance to meet so many fans who have been part of this com…
8 months ago
Tim Ferriss — Designing Coyote, Playing to Learn, Publishing Truths, and Saying "No" (#89)
About Tim Ferriss
Tim Ferriss is a category of one. His innovative approach to life and business has helped him to launch 5 New York Times Bestellers,…
8 months, 2 weeks ago
Cole Wehrle — Cute Creatures, Brutal Games, Asymmetric Design, and Subverting Expectations (#88)
About Cole
Cole Wehrle is one of the most innovative minds in board game design today. Cole is a partner at Leder Games, but best-known as the creator…
8 months, 4 weeks ago
Amy Lowe — Finding Your X Factor, Marketing with Heart, and Serving the Right Players (#87)
About Amy
Amy Lowe is a marketer, strategist, and lifelong nerd whose career spans over two decades helping brands connect with audiences in meaningfu…
9 months, 1 week ago
Derek Sivers — Embracing Simplicity, Owning Your Weirdness, and Designing a Life with Intent (#86)
About Derek Sivers
Derek Sivers has worn many hats, musician, entrepreneur, author, and philosopher, but his work maintains a single throughline: a re…
9 months, 4 weeks ago
Dominic Crapuchettes — Designing for Constraints, Rebuilding After Failure, and Finding the Magic in Games (#85)
Dominic Crapuchettes is the founder of North Star Games and the designer of massive hits like Wits & Wagers, Say Anything, and the Evolution series—g…
10 months, 1 week ago
SolForge Fusion Shadows Over Solis
CHECK OUT SHADOWS OVER SOLIS TODAY ON GAMEFOUND
5 Quick Lessons About Crowdfinding
* Crowdfunding has changed: You need to bring your own audience and …
10 months, 3 weeks ago