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Mark Rosewater — Decoding Game Design Principles, The Essence of Interaction, Minecraft's Dual Identity, and Pioneering Magic: The Gathering (#2)
Mark Rosewater head designer of Magic: The Gathering. Mark is one of the most prolific writers on game design, including his long running column, “Ma…
7 years, 3 months ago
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Mike Selinker — Pioneering Puzzle Design, Crafting Immersive Game Narratives, Collaborating with Titans, and The Philosophy Behind Game Tension (#1)
In this first episode, I speak with Mike Selinker. Mike is CEO of LoneShark Games and a legend in the Gaming Industry. He has worked on huge properti…
7 years, 3 months ago
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