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Merge Conflict 21: Always Be Profiling Code
Merge Conflict 21: Always Be Profiling Code

We seem to be addicted to refactoring code, but what about checking in on CPU and Memory performance and usage with profiling? This week we take a lo…

9 years, 10 months ago

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Merge Conflict 20: Lightning Talks Round 2
Merge Conflict 20: Lightning Talks Round 2

It is lightning talk week on Merge Conflict as we cover six different development topics in under thirty minutes. Each topic gets just five minutes o…

9 years, 10 months ago

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Merge Conflict 19: Home Automation API Integration 2.0
Merge Conflict 19: Home Automation API Integration 2.0

James has gone and purchased a Google Home and now thinks he can fully automate his entire house, but can he wrap his developer mind around the new w…

9 years, 10 months ago

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Merge Conflict 18: Ads + ? == Profit
Merge Conflict 18: Ads + ? == Profit

Users and developers are overwhelmed with options to monetize their mobile applications. With so many strategies, how do you know what to pick and wh…

9 years, 10 months ago

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Merge Conflict 17: Live Coding - The Ultimate Performance
Merge Conflict 17: Live Coding - The Ultimate Performance

Frank is off to deliver a technical presentation in London and James is here to help with his Tips and Tricks on presenting code. We have a lively d…

9 years, 10 months ago

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Merge Conflict 16: There Will Always Be Room for Nintendo
Merge Conflict 16: There Will Always Be Room for Nintendo

Nintendo has announced Switch, their new hybrid portable game console. What does this mean for mobile games, what are the opportunities for developer…

9 years, 11 months ago

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Merge Conflict 15: Bots Bots Bots
Merge Conflict 15: Bots Bots Bots

Bots are the new conversational user interface that integrates with the most popular apps that we use. This week we discuss where to start, what opti…

9 years, 11 months ago

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Merge Conflict 14: Stumbling into VR
Merge Conflict 14: Stumbling into VR

This week Frank and James stumble into a whole new world of virtual reality with new devices, SDKs, and a whole lot of fun. Virtual Reality is becomi…

9 years, 11 months ago

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Merge Conflict 13: Let's Talk About Bugs
Merge Conflict 13: Let's Talk About Bugs

Let's be honest, no one writes perfect code and those sneaky bugs find their way in. Frank and James take a look at mitigating and managing bugs and …

9 years, 11 months ago

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Merge Conflict 12: Surviving Beta Summers
Merge Conflict 12: Surviving Beta Summers

It is new OS season, the best time of year and yet the worst time of year. This week we cover how we survive and preparing for the end of beta summer…

10 years ago

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