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#450: R&D, Wave Three
#450: R&D, Wave Three

Episode 450

From time to time, I dedicate a show to talking about the many people who have worked on Magic. In this podcast, I'm talking again about R&D—this tim…

8 years, 11 months ago

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#449: Counters
#449: Counters

Episode 449

In this podcast, I talk about one of the design tools we use—counters. I go through the various kinds and talk about how counters help us expand what…

9 years ago

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#448: Other Wizards Games, Part 2
#448: Other Wizards Games, Part 2

Episode 448

Wizards has made many games other than Magic. So many, in fact, that I needed two podcasts to talk about them all.

9 years ago

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#447: Other Wizards Games
#447: Other Wizards Games

Episode 447

Magic is just one of the games Wizards of the Coast has made. Today, I walk through the many, many others.

9 years ago

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#446: 20 Lessons: Bluntness
#446: 20 Lessons: Bluntness

Episode 446

This podcast is the fourteenth in my 20-podcast series based on a GDC speech I gave in 2016 about 20 of the lessons I've learned designing Magic for …

9 years ago

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#445: Frames
#445: Frames

Episode 445

I talk about the use of different frames and walk through the many times we've used frames to aid the game mechanically.

9 years ago

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#444: Vanilla Matters
#444: Vanilla Matters

Episode 444

On my blog, there was some discussion about the mechanical theme of "vanilla matters." (Vanilla creatures are creatures without rules text.) It was a…

9 years ago

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#443: "Sparks"
#443: "Sparks"

Episode 443

One of my popular features in my "Tales from the Pit" comic is an ongoing "sit-com" with planeswalkers I make using the Funko Pop! figures. I call th…

9 years ago

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#442: New vs. Returning Worlds
#442: New vs. Returning Worlds

Episode 442

In this podcast, I talk about the difference of designing a set for a new world and designing for a return.

9 years ago

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#441: Prereleases
#441: Prereleases

Episode 441

This is a history podcast where I talk all about the history of Prereleases, from the first one for Ice Age to modern day.

9 years, 1 month ago

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