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#512: Playtest Cards
Episode 512
In this podcast, I talk all about the history of playtest cards in R&D, including a discussion on the latest technology.
8 years, 7 months ago
#511: 20 Lessons: Less Is More
Episode 511
This is part seventeen in my 20-part series "20 Lessons, 20 Podcasts" based on my 2016 Game Developers Conference speech. In this podcast, I talk abo…
8 years, 7 months ago
#510: Great Designer Search 3
Episode 510
In this podcast, I talk about the lengthy journey to make the third Great Designer Search happen.
8 years, 7 months ago
#509: Magic Evolution, Part 2
Episode 509
This is part two of my "Magic Evolution" series where I walk through sets and explain what innovations they added to Magic design.
8 years, 7 months ago
#508: Unstable Talk, Part 2
Episode 508
This is technically a "Drive from Work." I picked Mark up at his house to do the last podcast, so we figured we might as well do another podcast when…
8 years, 7 months ago
#507: Unstable Talk, Part 1
Episode 507
I have a special carpool guest, Magic Senior Brand Director Mark Purvis. He promised to come back when we could talk openly about Unstable. And so he…
8 years, 7 months ago
#506: Game Knights
Episode 506
I had the opportunity to appear on Game Knights with Jimmy Wong and Josh Lee Kwai. The three of us and Gavin Verhey drafted Unstable before its relea…
8 years, 7 months ago
#505: Reactions
Episode 505
I've often said the hardest part of my job is making cool things and then not being able to talk about them for a long time. This podcast is all abou…
8 years, 7 months ago
#504: Hackathon
Episode 504
R&D started a new process called a "hackathon" where we take off a week and work on future speculative products. Today, I'm going to explain how it w…
8 years, 7 months ago
#503: Unstable Rules
Episode 503
One of my many jobs is Un-rules manager. In this podcast, I talk about my role and about many of the weird rules of Unstable.
8 years, 8 months ago