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#458: Change
Episode 458
In this podcast, I talk about the biggest constant of Magic—change.
8 years, 8 months ago
#457: Color Pie: Dealing with Creatures
Episode 457
This is my first mechanical color pie podcast where I go in depth on one mechanical aspect. For my maiden voyage, I chose to talk about how the five …
8 years, 8 months ago
#456: Mechanical Color Pie
Episode 456
A few months ago, I wrote an article where I spelled out what colors did what in the color pie. In this podcast, I talk all about the making of this …
8 years, 8 months ago
#455: Complexity
Episode 455
In this podcast, I talk about the role complexity plays in game design.
8 years, 8 months ago
#454: Flashback
Episode 454
In this podcast, I talk about the mechanic flashback. I discuss how it got originally designed and the many different blocks that have used it.
8 years, 8 months ago
#453: Amonkhet, Part 2
Episode 453
This is second part of my two-part series on the design of Amonkhet.
8 years, 8 months ago
#452: Amonkhet, Part 1
Episode 452
I asked for feedback about my podcast, and one of the most common replies I got was that people would like me to occasionally mix in more recent desi…
8 years, 8 months ago
#451: Becoming a Game Designer
Episode 451
One of the questions I get most often is "How can I become a game designer?" I answer that question in this podcast.
8 years, 8 months ago
#450: R&D, Wave Three
Episode 450
From time to time, I dedicate a show to talking about the many people who have worked on Magic. In this podcast, I'm talking again about R&D—this tim…
8 years, 8 months ago
#449: Counters
Episode 449
In this podcast, I talk about one of the design tools we use—counters. I go through the various kinds and talk about how counters help us expand what…
8 years, 9 months ago