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#548: Kicker
#548: Kicker

Episode 548

In this podcast, I talk about the history of the kicker mechanic from its start in Invasion all the way through to its use in Dominaria.

7 years, 9 months ago

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#547: Jumping-Off Points
#547: Jumping-Off Points

Episode 547

For this podcast, I walk through every design team I've led or co-led and talk about what the jumping-off point was for the design to show the many d…

7 years, 9 months ago

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#546: World Identities
#546: World Identities

Episode 546

In this podcast, I talk about why it's important for each plane to have a distinct identity.

7 years, 9 months ago

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#545: 20 Lessons - Feedback
#545: 20 Lessons - Feedback

Episode 545

This is another in my "20 Lessons, 20 Podcasts" series based on my 2016 Games Developers Conference speech. Today is lesson nineteen: "Your audience …

7 years, 9 months ago

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#544: GDS3 Check-In
#544: GDS3 Check-In

Episode 544

The Great Designers Search 3 was plugging along behind the scenes when I recorded this, so I checked in to give you some info on how it was going.

7 years, 10 months ago

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#543: Stand-Up Comedy
#543: Stand-Up Comedy

Episode 543

In this podcast, I talk about my days doing stand-up comedy and the lessons I learned that applied to Magic design.

7 years, 10 months ago

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#542: Dominaria, Part 3
#542: Dominaria, Part 3

Episode 542

This is the third and final part of a three-part series on the vision design of Dominaria.

7 years, 10 months ago

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#541: Dominaria, Part 2
#541: Dominaria, Part 2

Episode 541

This is the second part of a three-part series on the vision design of Dominaria.

7 years, 10 months ago

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#540: Dominaria, Part 1
#540: Dominaria, Part 1

Episode 540

This is the first of a three-part series on the vision design of Dominaria.

7 years, 10 months ago

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#539: Reprints
#539: Reprints

Episode 539

Not every card is new. In this podcast, I talk about when and how we use reprints in design.

7 years, 10 months ago

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