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#638: War of the Spark
#638: War of the Spark

Episode 638

This podcast talks about the vision design of War of the Spark.

6 years, 10 months ago

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#637: Social Media in Game Design
#637: Social Media in Game Design

Episode 637

In this podcast, I examine the role social media plays in modern game design.

6 years, 10 months ago

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#636: Rise & Fall of the Blocks
#636: Rise & Fall of the Blocks

Episode 636

This podcast is about the history of the block, how they came about and why they went away.

6 years, 10 months ago

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#635: Rabiah Scale, Part 2
#635: Rabiah Scale, Part 2

Episode 635

This is part two of a two-part series exploring the Rabiah Scale, a scale talking about how likely we are to visit or revisit certain planes in a Sta…

6 years, 10 months ago

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#634: Rabiah Scale, Part 1
#634: Rabiah Scale, Part 1

Episode 634

This is part one of a two-part series exploring the Rabiah Scale, a scale talking about how likely we are to visit or revisit certain planes in a Sta…

6 years, 11 months ago

Short Long
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#633: Morningtide, Part 3
#633: Morningtide, Part 3

Episode 633

This is part three of my three-part series on card-by-card design stories from Morningtide.

6 years, 11 months ago

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#632: Morningtide, Part 2
#632: Morningtide, Part 2

Episode 632

This is part two of my three-part series on card-by-card design stories from Morningtide.

6 years, 11 months ago

Short Long
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#631: Morningtide, Part 1
#631: Morningtide, Part 1

Episode 631

This is part one of my three-part series on card-by-card design stories from Morningtide.

6 years, 11 months ago

Short Long
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#630: Five Requests I Ignore
#630: Five Requests I Ignore

Episode 630

Based on my previous article, I explain why we just can't do some of the things fans request for Magic.

6 years, 11 months ago

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#629: Designing Destruction
#629: Designing Destruction

Episode 629

This is another in my "Designing _____" series where I walk through making basic effects. In this podcast, I talk about making all the various destru…

6 years, 11 months ago

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