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#638: War of the Spark
Episode 638
This podcast talks about the vision design of War of the Spark.
6 years, 10 months ago
#637: Social Media in Game Design
Episode 637
In this podcast, I examine the role social media plays in modern game design.
6 years, 10 months ago
#636: Rise & Fall of the Blocks
Episode 636
This podcast is about the history of the block, how they came about and why they went away.
6 years, 10 months ago
#635: Rabiah Scale, Part 2
Episode 635
This is part two of a two-part series exploring the Rabiah Scale, a scale talking about how likely we are to visit or revisit certain planes in a Sta…
6 years, 10 months ago
#634: Rabiah Scale, Part 1
Episode 634
This is part one of a two-part series exploring the Rabiah Scale, a scale talking about how likely we are to visit or revisit certain planes in a Sta…
6 years, 11 months ago
#633: Morningtide, Part 3
Episode 633
This is part three of my three-part series on card-by-card design stories from Morningtide.
6 years, 11 months ago
#632: Morningtide, Part 2
Episode 632
This is part two of my three-part series on card-by-card design stories from Morningtide.
6 years, 11 months ago
#631: Morningtide, Part 1
Episode 631
This is part one of my three-part series on card-by-card design stories from Morningtide.
6 years, 11 months ago
#630: Five Requests I Ignore
Episode 630
Based on my previous article, I explain why we just can't do some of the things fans request for Magic.
6 years, 11 months ago
#629: Designing Destruction
Episode 629
This is another in my "Designing _____" series where I walk through making basic effects. In this podcast, I talk about making all the various destru…
6 years, 11 months ago