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#937: CLB Vision Design with Glenn Jones
Episode 937
I sit down with designer Glenn Jones top talk about the vision design of Commander Legends: Battle for Baldur's Gate.
3 years, 10 months ago
#938: Double-Faced Cards
Episode 938
For this podcast, I look at the history and design evolution of double-faced cards.
3 years, 10 months ago
#936: Fifth Dawn
Episode 936
This is the third of a three-part series looking at the design of original Mirrodin block.
3 years, 10 months ago
#935: Darksteel
Episode 935
This is the second of a three-part series looking at the design of original Mirrodin block.
3 years, 10 months ago
#934: Mirrodin
Episode 934
This is the first of a three-part series looking at the design of original Mirrodin block.
3 years, 10 months ago
#933: Editing with Gregg Luben
Episode 933
I talk with Editor Gregg Luben about the challenges of editing a Magic set. In particular, we talk about his editing of Kamigawa: Neon Dynasty.
3 years, 10 months ago
#932: Magic Design Tools
Episode 932
A carpenter has his hammer and drill. What are the most important tools for a Magic designer and how are they used to solve the essential challenges …
3 years, 10 months ago
#931: Streets of New Capenna Commander with Chris Mooney
Episode 931
I sit down with Chris Mooney, lead set designer of the Streets of New Capenna Commander decks, to talk about their design.
3 years, 10 months ago
#930: Restrictions
Episode 930
In this podcast, I talk about the many types of restrictions R&D uses on spells and abilities, and why they're important for the game.
3 years, 11 months ago
#929: Streets of New Capenna with Jules Robins
Episode 929
I sit down with Jules Robins, lead set designer of Streets of New Capenna, to talk about the design of the set.
3 years, 11 months ago