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364 - GM Advice: Good Descriptions

Matt and Rob talk about writing and presenting good descriptions -- what to do, what not to do, with lots of examples! NOT a writing course! No one w…

11 months, 3 weeks ago

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363 - Actual Prep: Sandbox (Part 2)

Season 1 Episode 363

Matt and Rob do some more campaign prep live, expanding on their sandbox, building more points, and then (the fun part) linking the nodes together!

P…

11 months, 3 weeks ago

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362 - Actual Prep: Sandbox

Matt and Rob do some campaign prep live, this time with a sandbox. We get a little weird with it and only make it about halfway, so stay tuned for pa…

1 year ago

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UNLOCKED - Greyhawk Tuah

Matt and Rob return to Greyhawk to talk about the setting guide included in the new 2024 DMG, discuss what's there, and what you can use for your gam…

1 year ago

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361 - Letters from Orc City

The savage cries of its defenders now silent and still as its ruin was overseen by the architect of its very destruction.

A 16 HP Dragon - Sage LaTor…

1 year ago

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TEASER - Someone in Camp Wishes to Speak With You

Join Matt and Rob for an episode of actual design, where the GMs try to hash out a framework for encouraging interparty conversation and downtime int…

1 year ago

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360 - Gary's Lament

Season 1 Episode 360

GenCon! Rebel Scum! WotC layoffs! Plus, DMs Rob and Matt give a gaming update. Then, a call to arms and to battle from Founding Father Gary E. Gygax …

1 year ago

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359 - Pathfinder: Reign of Winter and Wrath of the Righteous

Matt and Rob discuss Pathfinder Adventure Paths #67-78, Reign of Winter and Wrath of the Righteous! We are almost through 2014 folks!

Follow Dungeon …

1 year, 1 month ago

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358 - Daggerheart GM Advice and Worldbuilding

Season 1 Episode 358

It's part 2 of our review of the final release of Daggerheart, covering the Game Master and campaign advice in the new system. DMs Rob and Matt revie…

1 year, 1 month ago

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357 - What's in a Name?

Matt and Rob talk about names! Generating lists, how to come up with interesting ones, how to use them in your games, some ideas for saving time, and…

1 year, 1 month ago

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