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Episode 15 -- Side Quests

A No Cartridge Update and Manifesto followed by a serious consideration of why I like side quests so much.

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9 years ago

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Episode 14 - Night in the Woods and Creepypasta

We talk creepypasta and narrative window dressing in relation to Night in the Woods' adept use of the supernatural.

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9 years ago

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Episode 13 - Night in the Woods with Scott Benson

Scott Benson, one third of Infinite Fall, the studio that brought us the charming cult-hit Night in the Woods, stops by to talk game design, narrativ…

9 years, 1 month ago

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Episode 11 - Open World Games

I theorize open world gaming as a genre and as an aesthetic, loosely upon the occasion of Breath of the Wild being so so good.

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9 years, 1 month ago

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Episode 10 -- Fire Pro Series with Alex Navarro

We invite Alex Navarro on the show to talk Super Fire Pro Wrestling Special, as well as the history and legacy (and perhaps future) of the classic wr…

9 years, 1 month ago

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Episode 9 - Nier: Automata

We talk genre in Nier: Automata and the idea of constrained aesthetics. We also get a guest appearance from Ira Glass (NOTE: Not really Ira Glass).

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9 years, 1 month ago

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Episode 7 - Sunless Sea

We delve into what exactly appeals to me about Sunless Sea, a game I have played for hours and hours with no clear ultimate outcome.

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9 years, 1 month ago

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Episode 6 - Planescape: Torment

We discuss narrative, RPG history, irony, and how we tell stories in this, a double-sized No Cartridge Audio episode 6

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9 years, 2 months ago

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Episode 5 - Alan Wake and Deadly Premonition

We cover two twinned but importantly distinct video game homages to Twin Peaks in Alan Wake and Deadly Premonition in episode 5!

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9 years, 2 months ago

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Episode 4 - Euro Truck Simulator 2

Patron only work...free for the launch! We talk Euro Truck Simulator and the nature of work versus play.

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9 years, 2 months ago

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