Season 1 Episode 353
In this episode, we are joined by Randy Lubin, a well known game designer who has had experience in RPGs, Tabletop gaming, and Mega games. We will dive into the complexities of Mega games as well as …
Published on 2 months, 2 weeks ago
Today, Ellie Dix and Dave Neale dive into the complexity of forming publisher relationships, as well as choosing the correct publisher. Taking a perspective from both experienced designers and beginn…
Published on 2 months, 3 weeks ago
Season 1 Episode 351
Dirk Knemeyer and David Heron look back on TGRT’s most recent topics, along with taking time to dive into many of the conversations brought up by Ellie Dix in BtC. Sharing thoughts about co-design an…
Published on 3 months ago
Season 1 Episode 350
Today, Ellie Dix and Isaac Vega take a deep dive into what it means to self publish, both the struggles and the benefits. Touching on collaborating with others on projects, along with devoting your t…
Published on 3 months ago
Season 1 Episode 349
An in depth dive into the makings of Burden of Command, along with the strategies and tools used to create the realistic nature of the game. Conversations about using the right assets and tailoring y…
Published on 3 months, 1 week ago
Season 1 Episode 348
Ellie Dix is joined by Richard Heayes, former design director for Hasbro and current co-founder of 7pips. They discuss the ins and outs of trademarking, idea infringement, and the benefits of freely …
Published on 3 months, 3 weeks ago
Season 1 Episode 347
Dirk and David are joined by Ben Robbins, designer of Microscope and many other narrative games. They discuss the play culture of Microscope, the differences between it and trad TTRPGs, and the ways …
Published on 3 months, 4 weeks ago
Season 1 Episode 347
Ellie Dix is joined by Mandela Grandon, designer of Glasgow, Overstocked, and The Shakespeare Game. They talk about the benefits and process of co-design, the difficulties in working with another per…
Published on 4 months ago
Season 1 Episode 346
The season of RPGs starts off with flare! Dirk and David are joined once more by Andrew Fischer, here to discuss his experience designing the Cosmere RPG. They discuss the difficulties in adapting th…
Published on 4 months, 1 week ago
Season 1 Episode 345
In this episode, Ellie chats with Rikki, creator of Coup, The Chameleon, and Melee, about his inspiring journey in design. He highlights the importance of process and how a supportive community has i…
Published on 4 months, 2 weeks ago
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