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OpenAI API Cookbook: Build intelligent applications including chatbots, virtual assistants, and content generators

OpenAI API Cookbook: Build intelligent applications including chatbots, virtual assistants, and content generators



A practical guide for building intelligent applications using the OpenAI API. The book provides step-by-step instructions on leveraging various OpenAI endpoints, including Chat Completions, Images, a…


Published on 1 month, 1 week ago

Mastering spaCy: Build structured NLP solutions with custom components and models powered by spacy-llm

Mastering spaCy: Build structured NLP solutions with custom components and models powered by spacy-llm



A comprehensive guide for Natural Language Processing (NLP) professionals, focusing on advanced techniques and applications using the spaCy library. The text covers various topics, including linguist…


Published on 1 month, 1 week ago

Segment Routing in MPLS Networks: Transition from traditional MPLS to SR-MPLS with TI-LFA FRR

Segment Routing in MPLS Networks: Transition from traditional MPLS to SR-MPLS with TI-LFA FRR



A comprehensive guide for network professionals transitioning from traditional Multiprotocol Label Switching (MPLS) to Segment Routing MPLS (SR-MPLS). It aims to simplify this complex shift through t…


Published on 1 month, 1 week ago

Ruby Way, The: Solutions and Techniques in Ruby Programming (Addison-Wesley Professional Ruby Series)

Ruby Way, The: Solutions and Techniques in Ruby Programming (Addison-Wesley Professional Ruby Series)



A reference for Ruby programming. It covers a vast array of topics, beginning with fundamental data types like strings and numbers, and progressing through complex data structures such as arrays, has…


Published on 1 month, 1 week ago

Mastering C++ Game Animation Programming: Enhance your skills with advanced game animation techniques in C++, OpenGL

Mastering C++ Game Animation Programming: Enhance your skills with advanced game animation techniques in C++, OpenGL



A comprehensive guide to developing sophisticated 3D game character animations and virtual worlds. The content covers a wide array of topics, starting with fundamental concepts like loading models an…


Published on 1 month, 1 week ago

Learning eBPF: Programming the Linux Kernel for Enhanced Observability, Networking, and Security

Learning eBPF: Programming the Linux Kernel for Enhanced Observability, Networking, and Security



A powerful technology for programming the Linux kernel to enhance observability, networking, and security. It explains eBPF's fundamentals, including its virtual machine, instruction set, maps, and h…


Published on 1 month, 1 week ago

Machine Learning for Tabular Data: XGBoost, Deep Learning, and AI

Machine Learning for Tabular Data: XGBoost, Deep Learning, and AI



Focuses on machine learning for tabular data, covering its fundamental concepts and practical applications. The sources explore various machine learning and deep learning approaches, with a particula…


Published on 1 month, 1 week ago

Learn Quantum Computing with Python and IBM Quantum: Write your own practical quantum programs with Python

Learn Quantum Computing with Python and IBM Quantum: Write your own practical quantum programs with Python



A comprehensive guide for individuals seeking to understand and implement quantum programs using Python and the IBM Quantum platform. It explores fundamental quantum computing principles like superpo…


Published on 1 month, 1 week ago

Learning LangChain: Building AI and LLM Applications with LangChain and LangGraph

Learning LangChain: Building AI and LLM Applications with LangChain and LangGraph



A comprehensive guide for developers creating AI and Large Language Model (LLM) applications. The book covers fundamental concepts such as prompt engineering and retrieval-augmented generation (RAG),…


Published on 1 month, 1 week ago

Unity 5.x Shaders and Effects Cookbook

Unity 5.x Shaders and Effects Cookbook



A comprehensive guide for mastering shader programming within the Unity 5 game engine. Authored by Alan Zucconi and Kenneth Lammers, it explores various lighting models, rendering techniques, and vis…


Published on 1 month, 2 weeks ago





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