Podcast Episodes
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DGC Ep 383: Homeworld Bonus Interview with Alex Garden
Welcome to Dev Game Club, where this week we return to our series on Homeworld with an interview with special guest Alex Garden, who co-founded Relic…
2 years, 1 month ago
DGC Ep 382: The Last Express (part two)
Welcome to Dev Game Club, where this week we complete our miniseries on rotoscoped games with part two of The Last Express. We talk about the sweep o…
2 years, 1 month ago
DGC Ep 381: The Last Express (part one)
Welcome to Dev Game Club, where this week we continue our series on rotoscoped games by hopping aboard The Last Express, the graphic adventure from J…
2 years, 1 month ago
DGC Ep 380: Prince of Persia
Welcome to Dev Game Club, where this week we continue our series of one-off episodes about games that featured rotoscoping, turning to 1989's Prince …
2 years, 2 months ago
DGC Ep 379: Another World
Welcome to Dev Game Club, where this week we begin a little miniseries of games which heavily feature rotoscoping and different ways in which that te…
2 years, 2 months ago
DGC Ep 378: Alan Wake Bonus Interview with Sam Lake!
Welcome to Dev Game Club, where this week we return to our series on Alan Wake with a special interview with Sam Lake, Creative Director at Remedy En…
2 years, 2 months ago
DGC Ep 377: Homeworld (part four)
Welcome to Dev Game Club, where this week we complete our series on 1999's Homeworld, the 3D space RTS from Relic Entertainment. We talk a bit more a…
2 years, 2 months ago
DGC Ep 376: Homeworld (part three)
Welcome to Dev Game Club, where this week we continue our series on Relic Entertainment's Homeworld. We talk about the difficulty of a couple of the …
2 years, 2 months ago
DGC Ep 375: Homeworld (part two)
Welcome to Dev Game Club, where this week we continue our series on 1999's Homeworld, the innovative RTS from Relic Entertainment. We talk about inte…
2 years, 3 months ago
DGC Ep 374: Homeworld (part one)
Welcome to Dev Game Club, where this week we start a new series on 1999's Homeworld, from Relic Entertainment. We set the game in its time and then t…
2 years, 3 months ago