Episode 28
When you're working on a Motion Graphic project usually the final video will be viewed on a phone or computer, or if you're really lucky a theater screen. But what if you could have your work project…
Published on 8 years, 1 month ago
Episode 27
In the Motion Design industry the role of creative director and studio owner is glorified. The thrill of owning your own business and leading a team of artists is intoxicating, but what is the actual…
Published on 8 years, 2 months ago
Episode 26
What's the real state of the Motion Design Industry?
At this point you've probably already seen the results our 2017 Motion Design Industry Survey. If not, go check it out...
In the survey we asked M…
Published on 8 years, 2 months ago
Episode 25
It seems like just about everyone's job is threatened by automation, but what if automation is the secret to getting more MoGraph work out into the world? What if you could edit an entire After Effe…
Published on 8 years, 3 months ago
Episode 24
Can drugs make you a better artists?
We'e been programed our entire lives to believe that only harm can come from drugs. The thought is, if it causes you to have a chemical reaction in your brain it …
Published on 8 years, 3 months ago
Episode 23
Have you ever had a director say 'I shouldn't have hired you...'?
Our guest today is proof that hard work can get you anywhere. Andrew Vucko (pronounced Voo-co) is killing it in the Motion Design wor…
Published on 8 years, 4 months ago
Episode 22
Like design, animation, editing, directing, 3D, and much more. There's a lot of work that goes into one piece, and often there's a huge team behind so…
Published on 8 years, 4 months ago
Have you ever wanted to work with no pants on…
No commuting, no clients, just you and your creativity cranking out cool stuff and then making tutorials. Sounds like the dream, right? It totally is, a…
Published on 8 years, 5 months ago
DP's are like real-world 3D artists. Think about it. They have to take a three-dimensional world and use cameras and lights and objects and people to produce an image that is two-dimensional. It's a …
Published on 8 years, 5 months ago
Design sure is hard, ain't it?
That's one of the reasons we built Design Bootcamp. In that course we dig into the principles of design but, more importantly, how to apply those principles in the real…
Published on 8 years, 6 months ago
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