Episode 219
This was originally broadcast by Indie+ online convention, led by Mark Diaz Truman , presented by Kyle Simmons, Julia Ellingboe and James Raggi. This is discussion the various ways that games can fe…
Published on 12 years, 1 month ago
Episode 220
This was originally broadcast by Indie+ online convention, led by Mark Diaz Truman in conversation with Rob Donoghue. It’s a fascinating discussion on how game mechanics can create a feeling of magic…
Published on 12 years, 1 month ago
Episode 221
Is there still room for more Fantasy RPGs? What is fantasy really, anyways? How can you design interesting games within this genre?
This was originally broadcast by Indie+ online convention, led by R…
Published on 12 years, 2 months ago
Episode 222
Everyone can design games, and we are here to help show you the way. We will teach you the basics and give you the resources to learning rpg design on your own. We provided attendants with a DVD full…
Published on 12 years, 2 months ago
Episode 223
No Nos in Game Design
A discussion led by Stan!, Jeff Bellinger., Matt Forbeck and Daniel Solis on mistakes they have learned from in their publishing experience. An excellent discussion worth a lis…
Published on 12 years, 3 months ago
Episode 224
Things you think about games
An excellent and philosophically rich discussion concerning why games matter. Presented Jeff Tidball and Will Hindmarch from Gameplaywright (http://gameplaywright.net) ov…
Published on 12 years, 3 months ago
Episode 225
Game Design is Mind Control: Presented by Luke Crane and Jared Sorensen from way back in 2011.
The art of game design is to induce your players to behave in bizarre, irrational ways that they otherwi…
Published on 12 years, 4 months ago
Episode 226
Kickstarter Roundtable: Presented by Fred Hicks and Brennan Taylor.
In this intense workshop, we will explore the ins and outs of using Kickstarter as a crowdsourced fundraising platform. Topics wil…
Published on 12 years, 9 months ago
Season 1 Episode 227
LARPs aboard submarines? LARPs about having cancer? Join us for a journey inside the fascinating high-art gaming scene of Norway, Sweden, Denmark and Finland. They play in submarines, nuclear reactor…
Published on 12 years, 9 months ago
Episode 228
Randomness makes games fun, but it can also make them terrible. Our Industry Insider guests give advice on the right way to use randomness in game design. Randomness makes games fun, but it can also …
Published on 12 years, 9 months ago
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