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#124 - Legendary Wes Interview (Smash Bros Melee, Playstyles, Online Hate, Deadly Alliance, Trash Talking etc.)
Episode 124
Legendary Wes was one of the Top Tier smash bros players in the golden era of Smash Bros Melee competitions. He was particularly known for being one …
4 years ago
#123 - Gavin Price Interview (Playtonic Games, Rare, QA Testing, Yooka Laylee, Management etc.)
Episode 123
Gavin Price was previously employed at Rare for over 15 years and started off as Quality Assurance Tester before moving into game development. He has…
4 years, 1 month ago
#122 - Richard Vorodi Interview (Metroid Prime Hunters, Game Design, Lore, Nintendo, Darksiders III etc.)
Episode 122
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Richard Vorodi currently works as a designer at Gunfire Games and …
4 years, 1 month ago
#121 - Zoid Interview (Metroid Prime, Cameras, Scripting, Sequence Breaking , Programming etc.)
Episode 121
Zoid is a retired game developer who worked in the industry for over 32 years on games such as World Of Warcraft, Dota 2, Portal, Quake and Metroid P…
4 years, 1 month ago
#120 - DBZ Faulconer Remix Interview (DBZ Music Samples, Saiyan Saga, Vegeta, Raditz, Editing, Bruce Faulconer etc.)
Episode 120
The DBZ Faulconer Remix team are focused on creating a brand new score for the Saiyan/Namek Sagas of Dragonball Z in the style of the iconic Faulcone…
4 years, 1 month ago
#119 - Emily McGregor Interview (Zelda:Twilight Princess, 3D Modeling, Environments, Australia etc.)
Episode 119
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Emily McGregor is an experienced artist in the video game industry…
4 years, 2 months ago
#118 - Lawrence Schwedler Interview (Metroid Prime Hunters, Digipen, Sound Design, Music Design, Zelda:Breath Of The Wild etc.)
Episode 118
Lawrence Schwedler is a program director for the music and sound design program at Digipen. He previously spent a considerable amount of years workin…
4 years, 2 months ago
#117 - Curtis Schweitzer Interview (Halo Infinite, 343 Industries, Composing, Starbound, Film etc.)
Episode 118
Curtis Schweitzer is a video game composer that recently scored a majority of the soundtrack for Halo Infinite, he came into prominence for his pheno…
4 years, 2 months ago
#116 - Jack Mathews Interview (Metroid Prime Trilogy, Prototypes, Business, Armature Studios etc.)
Episode 117
Jack Mathews is a game designer who is most well known for being technical lead engineer on the Metroid Prime Trilogy. We went onto found Armature St…
4 years, 3 months ago
#115 - Richard Jacques Interview (GOTG, MCU, 007 Bloodstone, Composing, SEGA, Mass Effect etc)
Episode 116
Richard Jacques is a video game composer who has composed for games such as Mass Effect, 007 Bloodstone, Sonic and the recent Guardians Of The Galaxy…
4 years, 3 months ago