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Tips on Writing Scenarios Fast – Episode 204

Tips on Writing Scenarios Fast – Episode 204



Do you struggle with writing RPG scenarios for your home group quickly? I’ve been writing scenarios for the RPPR Patreon so I’ve had to learn how to get a good scenario out without spending a lot of …


Published on 9 months, 3 weeks ago

Tomas Härenstam CEO of Free League Publishing

Tomas Härenstam CEO of Free League Publishing



I interviewed the CEO of Free League Publishing, Tomas Härenstam at Gencon this year. We talk about Free League’s approach to creating games, current trends in RPG design, and their upcoming second e…


Published on 11 months ago

Gareth Hanrahan on The Borellus Connection – A new Fall of Delta Green Campaign

Gareth Hanrahan on The Borellus Connection – A new Fall of Delta Green Campaign



I caught up with Gareth Hanrahan at Gencon this year to talk about the Borellus Connection, a new campaign for Fall of Delta Green. Find out the secrets behind this globe hopping 1960s campaign! This…


Published on 11 months, 3 weeks ago

Actual Play Podcasting 101: Panel at Gencon 2024

Actual Play Podcasting 101: Panel at Gencon 2024



Do you have questions on actual play podcasts? Talk to Ross Payton (RPPR), Caleb Stokes (Dead Channels), Rob Stith, (Orpheus Protocol) and Ethan Cordray (Technical Difficulties) for all the answers y…


Published on 1 year ago

Gencon 2024 Highlights – Episode 203

Gencon 2024 Highlights – Episode 203



This episode is also on Youtube with original video of Gencon 2024. Check it out! We’re back from Gencon 2024! We recorded panels, played and bought new games, and a lot more. Caleb won a Gold Ennie …


Published on 1 year ago

Is Expensive Art Necessary for success in RPGs? Episode 202

Is Expensive Art Necessary for success in RPGs? Episode 202



Art for tabletop RPGS is not technically necessary but it does help. Chris and I discuss the role of art in RPGs and review Art by Nohr, a book by Mork Borg co-creator, Johan Nohr. We’re experimentin…


Published on 1 year, 1 month ago

RPPR Game Designer Workshop: Labyrinths of Lost Futures and the Modern Megadungeon – Concept

RPPR Game Designer Workshop: Labyrinths of Lost Futures and the Modern Megadungeon – Concept



I have begun working on a new role playing game. It is called Labyrinths of Lost Futures, a modern day dungeon crawling hauntological fantasy. Delve into weird ruins with an enchanted gun and cellpho…


Published on 1 year, 3 months ago

Ludonarrative Dissidents Season 3 preview: Hole in the Sky – Dungeon Crawl Classics

Ludonarrative Dissidents Season 3 preview: Hole in the Sky – Dungeon Crawl Classics



The Kickstarter for season 3 of the Ludonarrative Dissidents podcast is now live! Back it today to help us fund another full season of this podcast. The Lady in Blue, a mysterious figure of cosmic po…


Published on 1 year, 5 months ago

Mega Dungeon Meandering – Episode 1 – Stonehell – Surface Level

Mega Dungeon Meandering – Episode 1 – Stonehell – Surface Level



Mega Dungeon Meandering is a deep dive into one of the best reviewed mega dungeons of all time, Stonehell: Stonehell Dungeon is a classic-style mega dungeon, filled with enough  monsters, traps, weir…


Published on 1 year, 6 months ago

Delta Green Impossible Landscapes Campaign Post Mortem – Part 2 – Episode 201

Delta Green Impossible Landscapes Campaign Post Mortem – Part 2 – Episode 201



We conclude the post mortem discussion of Impossible Landscapes, after the interruption from the previous episode. We now have a campaign index page, so you can easily find al of the episodes and oth…


Published on 1 year, 8 months ago





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