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Fuzz Testing with Brendan Hansknecht

Fuzz Testing with Brendan Hansknecht


Season 1 Episode 93


Richard talks with Brendan Hansknecht, an AI compiler engineer at Modular, about various testing techniques, including fuzzing, property-based tests, database tests, tests involving network requests,…


Published on 1 year, 5 months ago

A Haskeller Tries Smalltalk with Ian Jeffries

A Haskeller Tries Smalltalk with Ian Jeffries


Season 1 Episode 92


Richard talks with Ian Jeffries about his experiences as a Haskeller exploring modern Smalltalk (arguably the original object-oriented programming language), including both the historical context of …


Published on 1 year, 5 months ago

Comparing F#, Elm, and Haskell with Michael Newton

Comparing F#, Elm, and Haskell with Michael Newton


Season 1 Episode 91


Richard talks to Michael Newton, a programmer working as a consultant and trainer who has used several different functional programming languages in professional settings. They talk about the differe…


Published on 1 year, 6 months ago

Native UIs without Electron - with Nathan Sobo

Native UIs without Electron - with Nathan Sobo


Season 1 Episode 90


Richard talks with Nathan Sobo, founder of Zed Industries (which creates the high-performance Zed code editor) about his time as an early developer on the Atom code editor, including how that project…


Published on 1 year, 6 months ago

Compiling Smart Contracts with Lucas Rosa

Compiling Smart Contracts with Lucas Rosa


Season 1 Episode 89


Richard talks with Lucas Rosa, a compiler engineer working on the Aiken programming language for smart contracts, about tradeoffs in language and compiler design, property-based testing, syntax and f…


Published on 1 year, 6 months ago

Gleam 1.0 with Louis Pilfold

Gleam 1.0 with Louis Pilfold


Season 1 Episode 88


Richard talks with Louis Pilfold, creator of the Gleam programming language, about the language's 1.0 release, as well as other topics like backwards compatibility, hot-swapping code in production, a…


Published on 1 year, 7 months ago

Compilers and Overly Complex Web Development with Thorsten Ball

Compilers and Overly Complex Web Development with Thorsten Ball


Season 1 Episode 87


Richard talks to Thorsten Ball, a programmer at Zed Industries and author of two books on compilers. They start out talking about the differences between compilers and interpreters, what the trickies…


Published on 1 year, 7 months ago

Incremental Compilation with Alex Kladov

Incremental Compilation with Alex Kladov


Season 1 Episode 86


Richard talks with Rust Analyzer creator Alex Kladov (aka matklad) about compilers, including ways they can do incremental compilation, memory management strategies, modules and boundaries, and even …


Published on 1 year, 8 months ago

Programming and Industrial Design with Greg Wilson

Programming and Industrial Design with Greg Wilson


Season 1 Episode 84


Richard talks with programming teacher Greg Wilson about different types of beginner programmers and how they learn most effectively, what counterintuitive aspects of programming languages they tend …


Published on 1 year, 9 months ago

Pure Functional Programming in C with Ryan Fleury

Pure Functional Programming in C with Ryan Fleury


Season 1 Episode 84


Richard talks with RAD Game Tools Debugger programmer Ryan Fleury, about memory management in debugging, caching, operator overloading, and pure functional programming in...C?!

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Published on 1 year, 9 months ago





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