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Dishonored – Cane and Rinse No.88

“We all start with innocence, but the world leads us to guilt.” Borrowing elements from Thief, Deus Ex, Half-Life and more, Arkane’s Dishonored debut…

13 years, 2 months ago

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Aliens: Colonial Marines – Cane and Rinse No.87

Making an exciting videogame based around James Cameron’s 1986 action sci-fi masterpiece Aliens should be the game-making equivalent of making Lionel…

13 years, 2 months ago

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Fez – Cane and Rinse No.86

After five years of development, would Phil Fish and his Polytron Corporation be able to create the indie darling that everyone hoped Fez would be? F…

13 years, 2 months ago

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Uncharted 3: Drake’s Deception – Cane and Rinse No.85

To coincide with the release of The Last of Us - and to conclude our Uncharted trilogy of podcasts - we return to 2011 and Uncharted 3: Drake’s Decep…

13 years, 3 months ago

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Castlevania: Symphony of the Night – Cane and Rinse No.84

“What is a man? A Miserable little pile of secrets!” More than ten years after the series’ Famicom debut, director Toru Hagihara fully integrated exp…

13 years, 3 months ago

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Driver: San Francisco – Cane and Rinse No.83

“Hell, what happened to you?” 2011’s Driver: San Francisco, the sixth game in the franchise. Were Ubisoft Reflections able to turn back the clock and…

13 years, 3 months ago

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Uncharted 2: Among Thieves – Cane and Rinse No.82

In the second of our Uncharted trilogy of issues, we turn to 2009’s beloved mega-sequel: Uncharted 2: Among Thieves. Could Nate and co. knock it out …

13 years, 3 months ago

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Podcast special: an Interview with C.Y. Reid (failnaut)

A couple of months ago I recorded an interview with C.Y. Reid, also known as failnaut. It took me longer than it should to edit […]

The post Podcast …

13 years, 3 months ago

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Tale of Tales – Cane and Rinse No.81

Lo cunto de li cunti Independent developer, Tale Of Tales aims to create “emotionally rich interactive entertainment” whilst eschewing the “limitatio…

13 years, 3 months ago

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Persona 4 – Cane and Rinse No.80

“We fell through a TV! Actually, uh… what is going on here?” Shin Megami Tensei has been around for awhile, standing just outside the industry […]

Th…

13 years, 4 months ago

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