Podcast Episodes
Back to SearchElden Ring - Cane and Rinse No.622
It's Elden Ring. In the lead-up to the long-awaited Shadow of the Erdtree DLC, Leon, Brian, Jay and Thomas summon collaborators and take on the daunt…
2 years, 2 months ago
Torment: Tides of Numenera - Cane and Rinse No.621
Rich, James and Jon are joined by Sean Bell of The Computer Game Show as they come together to discuss Inxile Entertainment's spiritual successor to …
2 years, 2 months ago
Ghostbusters: The Video Game - Cane and Rinse No.620
For our second look at a Ghostbusters videogame (there are plenty of others that didn't make the cut), we look at - er - Ghostbusters: The Video Game…
2 years, 2 months ago
Star Raiders - Cane and Rinse No.619
"Ahead of its time" is a barely adequate phrase with which to describe Star Raiders. Doug Neubauer's 1979 space combat simulator was a sensation at t…
2 years, 2 months ago
428: Shibuya Scramble - Cane and Rinse No.618
A visual novel about ten hours in Shibuya, Tokyo. Not much could possibly happen, right? Spike Chunsoft’s cult classic, originally released for the N…
2 years, 3 months ago
Ghostbusters – Cane and Rinse No.617
The summer of 1984 and Activision lights a fire under Davd Crane's butt, giving him and his team six weeks to get a computer game out to ride the hyp…
2 years, 3 months ago
Loom - Cane and Rinse No.616
Lucasfilm Games teamed up with Infocom's visionary creative Brian Moriarty in 1990 for the fifth of the studio's SCUMM-based point and click adventur…
2 years, 3 months ago
Pikmin 2 - Cane and Rinse No.615
Somehow, nearly six years has passed since we covered the original Pikmin back in podcast issue 321. 20 years on from the sequel's original GameCube …
2 years, 3 months ago
A Plague Tale: Innocence – Cane and Rinse No.614
A lovable set of siblings, a journey of hope, and a billion rats. Brian, James, Jon and Karl revisit A Plague Tale: Innocence to examine whether or n…
2 years, 4 months ago
Cyberpunk 2077 - Cane and Rinse No.613
With the game having been released for over three years, and actually finished for a few months now (at the time of recording), we felt we could fina…
2 years, 4 months ago