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Star Trek the (Unofficial) Game
Episode 76
This episode we blast off at warp speed! We're looking at Star Trek, a game written in BASIC in 1971. Examining this game gives us some insight into…
4 years, 6 months ago
A Cybernetic Future
Episode 75
Cybernetics is broadly defined as the study of control and communications, with a special emphasis on feedback-based systems. Put another way: cyber…
4 years, 7 months ago
The Elegance of LISP
Episode 74
This is the conclusion to my exploration of why LISP is the "mother tongue of artificial intelligence". We pick up from the end of last episode and …
4 years, 7 months ago
IPL, AI, and Linked Lists
Episode 73
I'll let you in on a secret: I've never understood why LISP is so closely associated with artificial intelligence. I've decided to fix this. In this…
4 years, 7 months ago
Viatron Topples IBM
Episode 72
Viatron's System 21 was the computer of the 1970s! ...At least that's what their marketing claimed. Started in 1967 Viatron was set to be one of the…
4 years, 8 months ago
6502, The Mini-Microprocessor
Episode 71
No matter how you cut it the MOS Technology 6502 is an important chip. The chip was cheap, simple, and plentiful. This made it perfect for the home …
4 years, 8 months ago
The oN-Line System, Part 2
Episode 70
NLS, or the oN-Line System, is often looked at as a mile marker in the development of modern computing. It was the first system to use a mouse, one …
4 years, 9 months ago
The oN-Line System, Part 1
Episode 69
NLS, or the oN-Line System, is often looked at as a mile marker in the development of modern computing. It was the first system to use a mouse, one …
4 years, 9 months ago
Zork
Episode 68
Make sure you have some extra batteries for your lamp, this episode we are delving into the depths of Zork. Written in 1977 Zork would quickly becom…
4 years, 10 months ago
Debug!
Episode 67
This episode I face my greatest fears: computer bugs. We are going to dive into the origin of the term, and examine the origins of debugging. The sim…
4 years, 10 months ago