Podcast Episodes
Back to Search[Ep435] Six-Fingered Conundrum
This week, we talk about revenue share, licensing, and VR tech. AI and VR can serve as powerful amplifiers, echoing and intensifying the digital symp…
2 years, 3 months ago
[Ep434] Beyond the Numbers
In this episode, we discuss game engines, publishing platforms, and predicting success. While metrics and statistics have their place, a game’s poten…
2 years, 3 months ago
[Ep433] Unity’s Undoing
This week, we talk about Unity, greed, and the ruins. Corporate greed provides immediate gains for a select few at the expense of everyone else, even…
2 years, 3 months ago
[Ep432] Underwater Epiphanies
In this episode, we discuss polar bears, horoscopes, and underwater basket weaving. Generalizing your skillset means shifting from mastering specific…
2 years, 4 months ago
[Ep431] Measuring Stick
This week, we talk about reaction times, tolerance levels, and the bottom line. Even with vast resources at their disposal, big game studios can stil…
2 years, 4 months ago
[Ep430] Certified Chaos
In this episode, we discuss dumb humor, reading recommendations, and launch lessons. Launching a game on multiple platforms may seem like a win, but …
2 years, 4 months ago
[Ep429] Micro Jank
This week, we talk about code navigation, versioning strategy, and good development practices. It costs something to add things that aren't "necessar…
2 years, 4 months ago
[Ep428] Outrage Fountain
In this episode, we discuss Baldur’s Gate 3, bread baking, and player expectations. Success starts with delivering a quality game that players want. …
2 years, 4 months ago
[Ep427] Blue Ocean, Red Ocean
This week, we talk about game systems, proprietary code, and scalability. When talking about scalability, people tend to focus on the "growing bigger…
2 years, 5 months ago
[Ep426] Leading Indicator
In this episode, we discuss UFOs, modding, and Steam wishlists. Wishlists are a sneak peek into how well a game might do at launch. While they can gi…
2 years, 5 months ago