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The Organized Chaos of Edmund McMillen
Episode 19
The creator of The Binding of Isaac and Super Meat Boy joins us for a career-spanning discussion of his design ethos, and the organized chaos that dr…
6 years, 9 months ago
Exploring Brogue with Brian Walker
Episode 18
Brogue creator Brian "Pender" Walker joins us to chat about the elegant design behind his sublime roguelike dungeon-crawler, from the lessons he took…
6 years, 9 months ago
Climbing Gloves in the Jungle
Episode 17
The crew makes the most of being paired off: Andy and Zach talk climbing documentaries, persistence, and design back home, while Nick and Doug play a…
6 years, 10 months ago
The Spelunky Book Club
Episode 16
We delve deep into the pages of Derek Yu's excellent Spelunky book, from its thoughtful musings on creativity, to its inspiring lessons in game desig…
6 years, 10 months ago
GDC Special - Derek Yu and Slay the Spire
Episode 15
We return home from the Game Developers Conference with hands-on impressions of the new Spelunky 2 demo, while the muse himself Derek Yu gives us a S…
6 years, 11 months ago
Diversifying Play with Greg Johnson (ToeJam & Earl: Back in the Groove)
Episode 14
ToeJam & Earl creator Greg Johnson gets funky with us, as we deconstruct his latest entry in the series - Back in the Groove - and discuss his approa…
6 years, 11 months ago
Procedural Storytelling with Tanya X Short
Episode 13
Tanya X. Short of Kitfox Games drops by to discuss her co-edited essay collections Procedural Storytelling / Generation in Game Design, as well as he…
7 years ago
12: Into the Breach with Jay Ma
Episode 12
Jay Ma of Subset Games joins us to discuss the design of her excellent sci-fi strategy game Into the Breach, from its Spelunky-inspired high/low-leve…
7 years ago
Taking Back Roguelikes with Raigan Burns
Episode 11
Raigan Burns of Metanet Software (N, N+, N++) stops by for a spirited debate on the term "roguelike," as we discuss the tenets of the genre, why (and…
7 years, 1 month ago
Keyforge with Richard Garfield
Episode 10
The creator of Magic: the Gathering, Netrunner, King of Tokyo, and so much of the modern gaming culture we love joins us to talk about finding cohesi…
7 years, 1 month ago