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Industry Insight - Eric Lang, Game Designer

Season 4 Episode 154

Eric Lang, designer or co-designer of - Game of Thrones LCG, Call of Cthulu LCG, Warhammer: Invasion, Star Wars LCG, Conquest LCG, Dice Masters, Arca…

5 years, 5 months ago

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Industry Insight - Jamey Stegmaier of Stonemaier Games

Season 4 Episode 153

The second publisher featured on our Industry Insight series, Jamey Stegmaier (Viticulture, Scythe) of Stonemaier Games (Wingspan, Pendulum) discusse…

5 years, 6 months ago

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Industry Insight - Brenda Mulgrew of Knight Watch Games

Season 4 Episode 152

We've kept up with Brenda and Paraic of Knight Watch Games since they won the Power Retailer Award at GAMA (after which we interviewed the former), w…

5 years, 6 months ago

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Industry Insight - Rodney Smith of Watch It Played

Season 4 Episode 151

If you've been in this hobby for any amount of time, you've probably seen a video from Rodney's iconic Watch It Played YouTube channel. In this conti…

5 years, 7 months ago

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Industry Insight - PvP Geeks & Skytear

Season 4 Episode 150

"The only way to stop us is to kill us."

Kicking off our Industry Insight series, Giacomo and Riccardo share the inspiring (and terrifying) story of…

5 years, 7 months ago

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How to Ruin a Game, Part 6 - Communication

Season 3 Episode 149

In our final episode of the "How to Ruin a Game" series, and our final episode of Season 3, we embrace one of the most sacred necessities of any mode…

5 years, 8 months ago

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How to Ruin a Game, Part 5 - Marketing

Season 3 Episode 148

The ultimate buzzword for any business, marketing is yet another way that tabletop games can fail - and effective marketing is a particularly unique …

5 years, 8 months ago

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How to Ruin a Game, Part 4 - Production

Season 3 Episode 147

There's a hard reality behind every expandable game. The system can be perfectly designed without extraneous, floating information and rules bloat. T…

5 years, 8 months ago

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Ashes Relaunch and the PDP System

Season 3 Episode 146

Expandable card games thread the middle ground between the fixed costs of board games and the evolving meta of collectible games, but non-cooperative…

5 years, 8 months ago

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How to Ruin a Game, Part 3 - Organized Play

Season 3 Episode 145

Organized play is so much more than tournaments, and so often a tremendous source of dysfunction for the long-term health of an expandable game. It's…

5 years, 9 months ago

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