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Episode 130 – Build a Dungeon 2023!

It’s the holidays so that can only mean one thing: it’s time for us to build a dungeon and then play it live on air! In this year’s Build episode, An…

2 years, 3 months ago

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Episode 129 – Long-running Campaigns and their Challenges

Andy and Chris talk about The Walking Dead and videogames before diving into their topic: what questions do long-term campaigns raise that RPG rulebo…

2 years, 4 months ago

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Episode 128 – Palladium Surprise Package Unboxing and More

With Chris temporarily away, Andy is joined by guest co-hosts John and Tim for something we’ve never done before: opening a mystery box of gaming goo…

2 years, 4 months ago

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Episode 127 – Are Your Games “Interesting Failures”?

Andy and Chris take a different approach to gaming in this episode as they discuss the idea of “interesting failures”–art and experiences that don’t …

2 years, 5 months ago

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Episode 126 – Maintaining Momentum

Andy and Chris talk about Halloween, how to make a party harder for your players, and then about how to maintain momentum when you have long gaps bet…

2 years, 5 months ago

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Episode 125 – When Players Do the Unexpected

What do you do when your players make in-game choices you weren’t expecting? Should you try to shift them back onto your planned course, or appreciat…

2 years, 5 months ago

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Episode 124 — Do You Require Your Players To Read the Rules?

How much rules mastery do you ask of your players? Chris and Andy discuss the unique challenge that roleplaying games present, with their often-massi…

2 years, 6 months ago

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Episode 123 – Live at Roll For Topic Con!

Our first live episode in front of a studio (con) audience! Andy runs us through his annual Roll For Topic Swap Table Quiz. Take the quiz while liste…

2 years, 6 months ago

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Episode 122 — How Do You Encourage Your Players to Roleplay Among Themselves?

Your players probably interact with you, the GM, in character from time to time. But do they roleplay with their fellow players? What does that look …

2 years, 7 months ago

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Episode 121 — What Makes a Good Flawed Hero?

What makes for a good flawed player character? Chris and Andy explore what it means to be an interesting flawed or anti-hero. But before they do that…

2 years, 7 months ago

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