We are joined by popey from Linux Matters to talk about how software packaging has changed over the years. The tooling has improved massively, containerisation has made a huge impact, but Andy still …
Published on 9 months ago
More of our development hot takes including excessive energy use, optimising your code, the importance of licences, Matrix and Jabber being on the same side, the myth of secure code, and why self-hos…
Published on 9 months, 2 weeks ago
Some of the work-adjacent things that we do including writing code that we shouldn’t like writing Rust in Rust, fun projects that turned into paid work, and career progression. Plus some of our go to…
Published on 10 months ago
Our development hot takes including “rewrite it in Rust”, lack of documentation, single vs multiple monitors, dependency numbers, light vs dark mode, and distro package repos.
Support us on Patre…
Published on 10 months, 2 weeks ago
You need to be able to write good code to be a successful developer, but how important are other “soft” skills like communication, relating to and motivating others, and time management?
Kevin mentio…
Published on 11 months ago
Campbell Barton joins us to talk about porting Blender, the hugely popular professional 3D software, to Wayland.
Wayland support in blender task
Wayland Support on Linux
Support us on Patre…
Published on 11 months, 2 weeks ago
What is it about Linux that draws us to it as a development platform? Plus why we choose the specific distros that we use.
1Password
Extended Access Management: Secure every sign-in for eve…
Published on 11 months, 4 weeks ago
Following on from our episode about dealing with a horrible codebase, Andy argues that completely rewriting a project is almost always a bad idea.
Things You Should Never Do, Part I
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Published on 1 year ago
Kevin and Andy talk about their project extremes: the oldest and newest projects they’ve worked on, the biggest and smallest codebases, the ugliest hack, the most elegant, the most popular, the most …
Published on 1 year ago
How to deal with a horrible codebase that you’ve inherited. Getting started, breaking the problem into smaller pieces, understanding what’s actually wrong, the importance of testing (as usual), and w…
Published on 1 year, 1 month ago
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