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Retronauts Micro 86: Night Trap
Recorded live at Super Famicon in Greensboro NC! Jeremy Parish and Chris Sims chat with Josh Fairhurst from Limited Run Games about the mad adventure…
8 years ago
Retronauts Episode 149: Tetris
Steve Lin and Frank Cifaldi of the Video Game History Foundation join Jeremy and Bob to comb through the convoluted story of one of the most popular …
8 years, 1 month ago
Retronauts Episode 148: Namco's Arcade History
Jeremy, Chris, and Benj take a comprehensive journey through the catalog of an arcade legend: Namco. From their humble beginnings through mega-hits l…
8 years, 1 month ago
Retronauts Micro 85: 3D Sonic Mailbag
Thanks to the magic of planning, I (Bob) have scheduled three episodes in a row about 3D Sonic games. Earlier this week, we talked about Sonic Advent…
8 years, 1 month ago
Retronauts Episode 147: Sonic Adventure
Sonic the Hedgehog essentially sat out the 32-bit generation, which dealt a serious blow to Sega's financial situation. But by the time the company w…
8 years, 1 month ago
Retronauts Episode 146: The Metroid sisterhood - Scurge Hive and Iconoclasts
Nintendo never created a follow-up to 2002's Metroid Fusion, but this week Jeremy interviews the developers who did: Dan Kratt and Graham Scott, who …
8 years, 1 month ago
Retronauts Micro 84: The trials of vintage computing
Benj Edwards has long dreamed of curating a museum of vintage PC history, and he's amassed hundreds of classic computers to make it happen. We talk a…
8 years, 1 month ago
Retronauts Episode 145: Super Mario Odyssey's classic roots
Jeremy and Bob convene with Chris Kohler and Henry Gilbert to take another look at the ways a recent hit release draws on the heritage of a long-runn…
8 years, 1 month ago
Retronauts Episode 144: Broderbund
By request of patron Jeff Vlasek, we circle back around to go deep on Brøderbund, a company whose catalog we've touched on numerous times over the pa…
8 years, 2 months ago
Retronauts Micro 83: Metal Gear Mailbag
With Metal Gear Survive flopping and Hideo Kojima absent from Konami, the future of Metal Gear is fuzzy—or completely nonexistent. But, thankfully, R…
8 years, 2 months ago