Podcast Episodes
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Web3 Innovation with Mirai Labs
One of the biggest web3 hits of 2022, the horse racing game Pegaxy, generated over $200 million in sales, second only to Axie Infinity during that pe…
1 year, 10 months ago
The State of Adaptive Gaming
There are 3B gamers in the world, and many of those players have disabilities. Often called “accessibility” or “adaptive gaming”, this is one of the …
1 year, 10 months ago
The Past, Present, & Future of KidTech
Online safety for kids has only become more important over time, and it's become a thorny compliance topic for games teams to wrestle with. Fortunate…
1 year, 10 months ago
The Next Era of Voice Games
Voice games have had a quiet history compared to mobile, console, and the PC gaming arena. However, Lightspeed and Microsoft’s M12 Ventures see Volle…
1 year, 11 months ago
Inside Voodoo’s #1 Hit: The Story of Mob Control’s $200M+ Rise
Mobile gaming is a tough business, but Voodoo has been able to evolve with the times. After years of pioneering hypercasual, the company has more rec…
1 year, 11 months ago
Building a Thriving Casual Word Games Business in a Red Ocean
Casual word games is a tough, tough category to compete in on mobile. Not only is it a very crowded red ocean, but casual games are notoriously hard …
1 year, 11 months ago
AdTech Evolution: Navigating the Privacy-First Frontier
Between Apple’s policy changes and growing government regulations, privacy concerns have sparked a significant shift in AdTech strategies. This episo…
1 year, 11 months ago
Queen’s Gambit: The Big Business of Chess.com
Chess is a business that has, without a doubt, been supercharged by linear media and has been booming since COVID-19. As one of the most tactically c…
1 year, 11 months ago
Toys x Games (with Spin Master)
Major toy companies like Spin Master, Mattel, and Hasbro have all been expanding their influence beyond traditional toys for many years. Spin Master,…
1 year, 11 months ago
The State of China’s Gaming Market
China is the second largest video game market in the world, and even though its industry has faced domestic challenges, China’s global impact on gami…
1 year, 11 months ago