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Learnings from Our first 3D Game in Godot (lgm2026)
Learnings from Our first 3D Game in Godot (lgm2026)

We are motionensemble, a small independent Animation Studio which mainly makes short explainers and shortfilms for small NGOs. In late 2025 we made o…

5 months, 3 weeks ago

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Learnings from Our first 3D Game in Godot (lgm2026)
Learnings from Our first 3D Game in Godot (lgm2026)

We are motionensemble, a small independent Animation Studio which mainly makes short explainers and shortfilms for small NGOs. In late 2025 we made o…

5 months, 3 weeks ago

Short Long
View Episode
Imposition methods for bookbinding (lgm2026)
Imposition methods for bookbinding (lgm2026)

Bookbinding involves cutting, folding, and stacking pages to create a single stack of papers, bound in various ways. This talk will discuss ways to d…

5 months, 3 weeks ago

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TypeRoof – The March to v1 (lgm2026)
TypeRoof – The March to v1 (lgm2026)

tbd Licensed to the public under https://creativecommons.org/licenses/by/4.0/ about this event: https://pretalx.c3voc.de/lgm-2026/talk/NG9DSV/

5 months, 3 weeks ago

Short Long
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TypeRoof – The March to v1 (lgm2026)
TypeRoof – The March to v1 (lgm2026)

tbd Licensed to the public under https://creativecommons.org/licenses/by/4.0/ about this event: https://pretalx.c3voc.de/lgm-2026/talk/NG9DSV/

5 months, 3 weeks ago

Short Long
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Headless Hydra: Live coding on improbable devices (lgm2026)
Headless Hydra: Live coding on improbable devices (lgm2026)

Live coding is an artistic practice that creates sound or video by editing source code in real time, often from scratch. Originating in TOPLAP, it ha…

5 months, 3 weeks ago

Short Long
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Headless Hydra: Live coding on improbable devices (lgm2026)
Headless Hydra: Live coding on improbable devices (lgm2026)

Live coding is an artistic practice that creates sound or video by editing source code in real time, often from scratch. Originating in TOPLAP, it ha…

5 months, 3 weeks ago

Short Long
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Design Students Experimenting with Free Software (lgm2026)
Design Students Experimenting with Free Software (lgm2026)

For design students, software is a basic and everyday working tool. When teaching design, the question of how much software should be taught is as pe…

5 months, 3 weeks ago

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Design Students Experimenting with Free Software (lgm2026)
Design Students Experimenting with Free Software (lgm2026)

For design students, software is a basic and everyday working tool. When teaching design, the question of how much software should be taught is as pe…

5 months, 3 weeks ago

Short Long
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Tixl Skill Quest (lgm2026)
Tixl Skill Quest (lgm2026)

Presenting and discussing TiXL’s new interactive learning tour. We broke down the entire knowledge you need to know into linked non-linear learning p…

5 months, 3 weeks ago

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