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Episode 474
In the Gaming Hut we look for ways to design F20 encounters that players don’t want to skip.
The Architecture Hut reaches unprecedented heights as b…
4 years, 1 month ago
The Special Ability is It’s a Gun
Episode 473
In the Gaming Hut we take on a classic horror scenario design issue. When the menace stems from ambient weirdness, how do you build fresh ways for t…
4 years, 1 month ago
Running Away from a Bush
Episode 472
An all-request episode kicks off with a Gaming Hut question from beloved backer Tom Abella, who wants to know if, when playtesting, there is such a …
4 years, 1 month ago
Running Away from a Bush
Episode 472
An all-request episode kicks off with a Gaming Hut question from beloved backer Tom Abella, who wants to know if, when playtesting, there is such a …
4 years, 1 month ago
They Called Him Johnny Polymorph
Episode 471
Our Gaming Hut series on the axes of tabletop RPG design concludes, we think and hope, with an opposition separately suggested by beloved Patreon ba…
4 years, 2 months ago
Snailteaser
Episode 470
The Gaming Hut axes of RPG design series turns toward setting for its next opposition, Canon vs. Open.
Ken is back from the Chicago Film Festival to…
4 years, 2 months ago
Real Rumors
Episode 469
Axes keep showing up at the Gaming Hut, and this week we look at the Abstract vs Emotional slider in roleplaying game design.
Inspired by the passin…
4 years, 2 months ago
Weird Mushroom Things and a Swirl Over There
Episode 468
Our Gaming Hut look at the axes of roleplaying game design continues with the previously teased Ease versus Mastery.
In Ask Ken and Robin beloved Pa…
4 years, 2 months ago
Can We Make It Blow Up?
Episode 467
Our Gaming Hut series on axes of roleplaying design continues with Robin’s handling cost opposition, Harmonica versus Violin.
In the Architecture Hu…
4 years, 3 months ago
Foolish Enough to Get Near Us
Episode 466
Our Gaming Hut series on the axes of RPG design takes a turn as Robin looks at the trade-offs he thinks about while working on games, starting with …
4 years, 3 months ago