Podcast Episodes
Back to SearchEpisode 13: Quarantine Episode
Episode 13
Given the global crisis we felt it important to talk about how you can continue gaming with your group via online tools. We discuss what you should …
6 years ago
Episode 12: Consequences In A Game
Episode 12
In this episode we talk about consequences for your players in game. How should you use consequences? How harsh should they be? What's the point of…
6 years ago
Episode 11: Heroes And Villains
Episode 11
Today we talk about playing heroes and villains in games. We discuss some pros and cons of playing each type in games. What are the challenges we fa…
6 years ago
Episode 10: You Probably Shouldn't Do That
Episode 10
In this episode we talk about 9 things we think you should avoid when running a game. We've done them and found they just don't work very well when …
6 years ago
Episode 9: Controlling Your Table
Episode 9
Today we talk about the important task of controlling your table. You are the host to those who join your games and it's important to ensure everyon…
6 years, 1 month ago
Episode 8: Music And Atmosphere In Games
Episode 8
In this episode we discuss how to set a tone using music in your games. We discuss how to spice up a combat or pack that emotional punch with a sad …
6 years, 1 month ago
Episode 7: Improving Your Combat
Episode 7
In this episode we discuss how to add more description and flavor into your combats. What happens when you swing and miss the enemy? How should they…
6 years, 1 month ago
Episode 6: Planning A Game v2
Episode 6
This is a continuation of our previous episode, Planning A Game v1. We dive deeper into the win loss conditions mentioned in the previous episode an…
6 years, 1 month ago
Episode 5: Planning A Game v1
Episode 5
How much time should I put into planning my game? What do I need to have ready before my first night of game? How should I design my game? These ar…
6 years, 2 months ago
Episode 4: Best Laid Plans
Episode 4
In this episode we talk about what happens when your plans for your game go off the rails. Your players decide to go left when you want them to go r…
6 years, 2 months ago