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From Silly To Serious

Episode 109

In today's episode we discuss bringing your players back to focus in your session.  How do I focus my players when we first meet?  What do I do when …

3 years, 11 months ago

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Difficulty With Modern And SciFi

Episode 108

In today's episode we discuss difficulties in modern and SciFi games.  How does security affect outcomes of player actions?  How much security should…

4 years ago

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Being Menacing Without A Monologue

Episode 107

In today's episode we discuss making your villains menacing.  How do I make a good villain?  How can a put weight behind my villain without dialogue?…

4 years ago

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Players As GMs

Episode 106

In today's episode we discuss having players act as GMs within games.  How do I have my players do dramatic edits?  How do I limit what my players ca…

4 years ago

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Metagaming And Why We Should Consider Embracing It

Episode 105

In today's episode we discuss metagaming and why you should allow it.  When do I allow my players to metagame?  Are there any hardline no's?  Is it a…

4 years ago

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Extra Episode: We're Probably Missing Something

In today's episode Aaron discusses a player conundrum of missing details.  How do you know when you are done looking for things?  How can the GM help…

4 years, 1 month ago

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Character Progression

Episode 104

In today's episode we discuss character progression.  How do you handle character progression?  How do you make progression feel meaningful?  How do …

4 years, 1 month ago

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Better NPC Creation Again

Episode 103

In today's episode we discuss how to improve your NPC's even more than before.  How do I make these characters feel more real?  How do I create conne…

4 years, 1 month ago

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Combining Actions

Episode 102

In today's episode we discuss combining player actions.  How do I combine actions?  What are some examples in all three phases of the game?  How to y…

4 years, 2 months ago

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Narrative Over Rolling

Episode 101

In today's episode we discuss using narrative technique over rolling.  When should I use rolls?  Why should I use narrative?  How do I keep my player…

4 years, 2 months ago

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