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TWiG 191 Is remote work killing your studio's efficiency? / HOT take on Unity x ironSource
Season 2
With so many new games delayed the crew has their long-awaited debate on what is the optimal way of working for game studios. On-site, hybrid, or ful…
3 years, 7 months ago
TWIG #190 What has happened to all the video games?
Season 2
In this episode, Laura talks about why games are being delayed and whether mobile games suffer from it as much as PC and console games. We also discu…
3 years, 7 months ago
#150 What the heck is going on? Discussing the gaming megatrends with Hemal Thaker (Goldman Sachs) and Kartik Prabhakara (Aream)
Season 1
Consolidation, IDFA, metverse, Web3 and now a recession…
During just the last couple of years, we’ve seen some wild phenomena affect the games indust…
3 years, 8 months ago
TWiG #189 Is Blizzard back on track? Why did Miniclip acquire Sybo? Why standards for open metaverse is risky?
Season 2
Hold on to your AirPods because we have more than a full house on this episode. There’s no more doom and gloom. Mishka and Seufert drop teasers for t…
3 years, 8 months ago
TWiG #188 Surviving the mobile marketing winter / Netflix mobile titles seen only 13m downloads / return of the Crypto Corner
Season 2
The team discusses Riot joining Microsoft’s GamePass. Talks about the $24M made by Diablo Immortal after the first two weeks. Reviews the abysmal num…
3 years, 8 months ago
Going Beyond User Acquisition - the Curious Case of Dice Dreams
Season 1
Every successful mobile games story is different and offers something unique for the industry to learn from, and the story of SuperPlay and Dice Drea…
3 years, 8 months ago
Tokenomics #11 Inside Illuvium’s $72m Land Sale with Economy Designer Khalid Alroumi
Season 4
Against the backdrop of a crypto winter that has many a team re-evaluating their go-to-market plan, Illuvium pressed ahead with their land NFT sale, …
3 years, 8 months ago
TWIG #187 Spending $100k in Diablo Immortal / Saudi Arabia's grab of Embracer
Season 2
This was a BIG week for console and PC games. We talk about Diablo 4, Modern Warfare 2, Overwatch 2, Stormgate... We got our first take on all of the…
3 years, 8 months ago
Building Supercell Under the Sun with Massimo Caporale, CPO at Bandai Namco Mobile
Season 1
A couple of months ago we covered BANDAI NAMCO’s new studio in Barcelona assessing their 4-day work weeks, lack of hierarchy, and deadlines (you can …
3 years, 8 months ago
TWIG #186 Inside the decline of mobile games market / The impact of updates to Apple's SKAd Network
Season 2
Adam does a light dive on Diabo Immortal after playing it intensively since launch. Eric Kress breaks down the decline of the mobile games market by …
3 years, 8 months ago