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Three Moves Ahead 445: Mark Herman's Fort Sumter
Bruce is joined once again by noted game designer Mark Herman to discuss Fort Sumter: The Secession Crisis, 1860-61. Fort Sumter is a short-form card…
8 years ago
Three Moves Ahead 444: Six Ages: Ride Like the Wind
King of Dragon Pass, a longtime cult favorite, is one of gaming's best storytelling platforms. In a fantasy world older than Dungeons & Dragons, King…
8 years ago
Terminal7 83: End the Run
After 83 episodes, Terminal7 comes to an end. Nels and Jesse discuss what made the game special, what it meant to them, if anything else could ever t…
8 years ago
Terminal7 82: The Velvet Underground of Games
In the penultimate episode of Terminal7, Nels and Jesse are joined by Run Last Click to say goodbye to our dear departed friend, Mister N. E. T. Runn…
8 years ago
Three Moves Ahead 443: The Best RTS Comp Stomps
The future will not be pretty. Advances in AI and robotic mobility makes it clear that we are only years, if not months away from Skynet becoming sel…
8 years ago
Three Moves Ahead 442: Mario + Rabbids Kingdom Battle
Ever since Troy Goodfellow founded Three Moves Ahead in the mid-60s, the same question has been asked over and over: When will you cover a Mario game…
8 years ago
Three Moves Ahead 441: Rob & Bruce & WWI
This week: Dr. Bruce Geryk, Sommelier of the Somme, guides Rob through several unconventional takes on WWI combat. World War I poses a serious challe…
8 years ago
Designer Notes 41: David Sirlin - Part 1
In this episode, Soren Johnson interviews veteran game designer David Sirlin, best known for his work on Super Street Fighter II Turbo HD Remix, Yomi…
8 years, 1 month ago
Three Moves Ahead 440: Cultist Simulator
Cultist Simulator is a game - maybe - that revels in its own vagueness. Not knowing what it's about or what you're supposed to be doing at a given ti…
8 years, 1 month ago
Idle Weekend: Transition Points
Idle Weekend: Transition Points by Idle Thumbs
8 years, 1 month ago