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Microcast: Krafton saves Tango Gameworks, and numbers. All of the numbers

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the…

2 years, 2 months ago

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Microcast: Game Informer's closure and the state of games media

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the…

2 years, 2 months ago

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Microcast: What does Humble's restructuring say about the state of publishing?

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the…

2 years, 2 months ago

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Microcast: Why there's no market for AAA mobile games

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the…

2 years, 3 months ago

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Microcast: Why is Xbox increasing the price of Game Pass?

This week, James and Chris discuss Microsoft's changes to Xbox Game Pass, including price increases for all existing tiers and the introduction of a …

2 years, 3 months ago

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GI Microcast | Gamescom Latam and smart game delays

Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the…

2 years, 3 months ago

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GI Sprint | How Xbox is using AI and cloud to make video games better and faster

Haiyan Zhang, general manager of Gaming AI at Xbox, and Brady Woods, product leader at Xbox Game Creator Services, will discuss how the latest techno…

2 years, 3 months ago

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GI Spint | Life without layoffs

Schell Games boss Jesse Schell on the advantages of keeping a lean team, how to know the right team size for each project and the art of scaling up a…

2 years, 3 months ago

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GI Sprint | Getting it right at the concept stage

As part of our GI Sprint series of podcasts, Team Sync's Graham McAllister tells us why the concept stage is the most important one to get right for …

2 years, 3 months ago

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GI Sprint | How AI can (and cannot) speed up game development

AI experts Tommy Thompson, Sean Cooper, Aleena Chia, Lauren Maslen and Lucie Migne opens our AI talks by discussing the broad opportunities and chall…

2 years, 4 months ago

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