Podcast Episodes
Back to SearchMicrocast: Krafton saves Tango Gameworks, and numbers. All of the numbers
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the…
2 years, 2 months ago
Microcast: Game Informer's closure and the state of games media
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the…
2 years, 2 months ago
Microcast: What does Humble's restructuring say about the state of publishing?
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the…
2 years, 2 months ago
Microcast: Why there's no market for AAA mobile games
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the…
2 years, 3 months ago
Microcast: Why is Xbox increasing the price of Game Pass?
This week, James and Chris discuss Microsoft's changes to Xbox Game Pass, including price increases for all existing tiers and the introduction of a …
2 years, 3 months ago
GI Microcast | Gamescom Latam and smart game delays
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring as they give you their take on the…
2 years, 3 months ago
GI Sprint | How Xbox is using AI and cloud to make video games better and faster
Haiyan Zhang, general manager of Gaming AI at Xbox, and Brady Woods, product leader at Xbox Game Creator Services, will discuss how the latest techno…
2 years, 3 months ago
GI Spint | Life without layoffs
Schell Games boss Jesse Schell on the advantages of keeping a lean team, how to know the right team size for each project and the art of scaling up a…
2 years, 3 months ago
GI Sprint | Getting it right at the concept stage
As part of our GI Sprint series of podcasts, Team Sync's Graham McAllister tells us why the concept stage is the most important one to get right for …
2 years, 3 months ago
GI Sprint | How AI can (and cannot) speed up game development
AI experts Tommy Thompson, Sean Cooper, Aleena Chia, Lauren Maslen and Lucie Migne opens our AI talks by discussing the broad opportunities and chall…
2 years, 4 months ago