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92: Board Game Special 2016
Can it really be two years since our last board game special?! This week we’re rounding up the board and card games we’ve been enjoying when not play…
10 years ago
91: Apple Design Awards Winners 2016
As we did in 2014 and 2015, we’ve checked out this year’s Apple Design Award winning games, and we’re back to talk about what they say about iOS as a…
10 years ago
90: Expand
Expand is an innovative, difficult to classify game about navigating a circular maze that shifts and expands in response to your movement. It’s a rea…
10 years ago
89: Human Resource Machine
This week we’re talking about Human Resource Machine from The Tomorrow Corporation. The makers of Short Game favorites Little Inferno and World of Go…
10 years, 1 month ago
88: $5 on Itch.io
This week we are exploring the insanely varied world of indie game marketplace itch.io. Each of our hosts spent $5 on itch and played two or three ga…
10 years, 1 month ago
87: The Order: 1886
This week we played the infamously short game The Order: 1886. Can time (and bargain bin pricing) redeem this beautiful flop? The claws come out as o…
10 years, 1 month ago
86: Warbits
This week we’re talking about Warbits, the long awaited iPhone game that captures the feeling (and many of the specific mechanics) of the popular por…
10 years, 2 months ago
85: The Wolf Among Us
This week we discuss Telltale’s mystery/noire adventure set in the Fables comic book universe, The Wolf Among Us. Released episodically starting in O…
10 years, 2 months ago
84: Superbrothers Sword & Sworcery EP
Superbrothers Sword & Sworcery EP celebrated its 5th anniversary recently, and we’re looking back at its art and influence. If you missed this game w…
10 years, 2 months ago
83: Momodora: Reverie Under the Moonlight
This week Laura and Raygan briefly discuss ghostly postage, haunted mansions, and cleansing clerics.
Momodora: Reverie Under the Moonlight is our mai…
10 years, 3 months ago