Podcast Episodes
Back to SearchEpisode 237: Thank You For The Hats, Lore Horse
Chris and Tom S discuss Red Dead Redemption 2, new Tomb Raider, the state of triple-A development in general, dogs again, and videogame Millibands.
…7 years, 10 months ago
Episode 236: Doggard Cain and the Time Terrier
Tom, Chris and Tom discuss Campo Santo’s move to Valve, the latest Ludum Dare, things what dogs do, Battletech, and Frostpunk.
Plus: who you actually…
7 years, 10 months ago
Episode 235: Ready For A Mono-Log?
Live from Rezzed! Chris, Tom F, Graham and Alex discuss their games of the show, and also Crusader Kings II. Plus: real live questions!
Note: we’re s…
7 years, 11 months ago
Chats at Rezzed: Hannah Flynn on Sunless Skies
Chris talks to Hannah Flynn from Failbetter about Sunless Skies, life in game development, reaching broader audiences, the myriad flaws of Zoolander …
7 years, 11 months ago
Chats at Rezzed: Robert Kurvitz on Disco Elysium
At Rezzed we sat down with Disco Elysium design and writing lead Robert Kurvitz to discuss entering the games industry as an artist, the complexities…
7 years, 11 months ago
Chats at Rezzed: Julian Gollop and David Kaye on Phoenix Point
Surprise! While we were at Rezzed we recorded a series of short, informal chats with interesting gamespeople. In this first episode, Chris and Alex s…
7 years, 11 months ago
Episode 234: Handspeed
Chris, Alex and Tom S consider the end of SteamSpy, Radical Heights, Jalopy, All Walls Must Fall, and Tom’s daily Slay The Spire tendency.
Plus: too …
7 years, 11 months ago
Episode 233: Low-Hanging Flute
Tom F, Chris and Alex discuss Far Cry 5 (again), Superhot VR, and Minit. Then, a chat about Into The Breach is followed by questions from questions c…
7 years, 11 months ago
Episode 232: Don’t Hate The Flayer
Chris, Pip reunite with Tom Francis to discuss GDC highlights, Sunless Skies, Far Cry 5, and first impressions of All Walls Must Fall.
You can find …7 years, 11 months ago
Episode 231: Spite Horn
Chris and Pip gather in GDC week to discuss basically no news from GDC, many short games you should play, and space mistakes you shouldn’t make in Sc…
7 years, 11 months ago