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Episode 237: Thank You For The Hats, Lore Horse

Chris and Tom S discuss Red Dead Redemption 2, new Tomb Raider, the state of triple-A development in general, dogs again, and videogame Millibands.

7 years, 10 months ago

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Episode 236: Doggard Cain and the Time Terrier

Tom, Chris and Tom discuss Campo Santo’s move to Valve, the latest Ludum Dare, things what dogs do, Battletech, and Frostpunk.

Plus: who you actually…

7 years, 10 months ago

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Episode 235: Ready For A Mono-Log?

Live from Rezzed! Chris, Tom F, Graham and Alex discuss their games of the show, and also Crusader Kings II. Plus: real live questions!

Note: we’re s…

7 years, 11 months ago

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Chats at Rezzed: Hannah Flynn on Sunless Skies

Chris talks to Hannah Flynn from Failbetter about Sunless Skies, life in game development, reaching broader audiences, the myriad flaws of Zoolander …

7 years, 11 months ago

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Chats at Rezzed: Robert Kurvitz on Disco Elysium

At Rezzed we sat down with Disco Elysium design and writing lead Robert Kurvitz to discuss entering the games industry as an artist, the complexities…

7 years, 11 months ago

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Chats at Rezzed: Julian Gollop and David Kaye on Phoenix Point

Surprise! While we were at Rezzed we recorded a series of short, informal chats with interesting gamespeople. In this first episode, Chris and Alex s…

7 years, 11 months ago

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Episode 234: Handspeed

Chris, Alex and Tom S consider the end of SteamSpy, Radical Heights, Jalopy, All Walls Must Fall, and Tom’s daily Slay The Spire tendency.

Plus: too …

7 years, 11 months ago

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Episode 233: Low-Hanging Flute

Tom F, Chris and Alex discuss Far Cry 5 (again), Superhot VR, and Minit. Then, a chat about Into The Breach is followed by questions from questions c…

7 years, 11 months ago

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Episode 232: Don’t Hate The Flayer

Chris, Pip reunite with Tom Francis to discuss GDC highlights, Sunless Skies, Far Cry 5, and first impressions of All Walls Must Fall.

You can find …

7 years, 11 months ago

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Episode 231: Spite Horn

Chris and Pip gather in GDC week to discuss basically no news from GDC, many short games you should play, and space mistakes you shouldn’t make in Sc…

7 years, 11 months ago

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