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Giant Bomb Presents: The Group Who Conquered Destiny's First Raid
Giant Bomb Presents: The Group Who Conquered Destiny's First Raid

It took more than 10 hours and 1,000 deaths for Primeguard to take down Bungie's Vault of Glass challenge. Here's how they did it.

11 years, 11 months ago

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Giant Bomb Presents: Couples Who Broforce Together, Stay Together
Giant Bomb Presents: Couples Who Broforce Together, Stay Together

Broforce developers Duncan and Shaz Greenwood traveled to PAX to show off their early access game. We chat about working on games with your significa…

11 years, 11 months ago

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Giant Bomb Presents: The Punishing Philosophy of Titan Souls
Giant Bomb Presents: The Punishing Philosophy of Titan Souls

Titan Souls designer Mark Foster explains how his project started as a demake of Shadow of the Colossus, and why players and bosses having one-hit de…

11 years, 11 months ago

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Giant Bomb Presents: PAX Panel: We’ve Survived the Internet, And So Can You
Giant Bomb Presents: PAX Panel: We’ve Survived the Internet, And So Can You

Cards Against Humanity's Trin Garritano, Sentris developer Samantha Kalman, and Treachery in Beatdown City designer Shawn Allen joined me at PAX Prim…

11 years, 11 months ago

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Giant Bomb Presents: This Developer Has Already Used Gear VR
Giant Bomb Presents: This Developer Has Already Used Gear VR

Darknet is a cyberpunk-influenced VR puzzle game that's been in development for over a year. Designer E McNeill has been messing with Samsung's Gear …

12 years ago

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Giant Bomb Presents: Oakland Just Recently Made Pinball Legal
Giant Bomb Presents: Oakland Just Recently Made Pinball Legal

International Flipper Pinball Association president Josh Sharpe speaks with me about some crazy news from Oakland, California, and the state of pinba…

12 years ago

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Giant Bomb Presents: Why One School Is Giving Out League of Legends Scholarships
Giant Bomb Presents: Why One School Is Giving Out League of Legends Scholarships

As competitive games become more popular, Chicago's Robert Morris University wants to attract the young talent dumping hundreds of hours into them.

12 years ago

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Giant Bomb Presents: A Sobering Conversation About Mobile Gaming
Giant Bomb Presents: A Sobering Conversation About Mobile Gaming

While making The Room, Fireproof learned how toxic the mobile world has become. Porting the game to PC gave it a chance to look back on that journey,…

12 years ago

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Giant Bomb Presents: Video Games: The Movie: The Interview
Giant Bomb Presents: Video Games: The Movie: The Interview

Jeremy Snead, director of the documentary Video Games: The Movie, speaks with us about getting the chance to cover the history of his favorite medium.

12 years, 1 month ago

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Giant Bomb Presents: A Conversation With Wolfenstein: The New Order's Jens Matthies
Giant Bomb Presents: A Conversation With Wolfenstein: The New Order's Jens Matthies

The creative director for one of 2014's most surprising games talks about how MachineGames made Wolfenstein relevant in the modern age.

12 years, 2 months ago

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