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E162 - Dungeon Mastery - Stat Blocks: How to Assign, Define, and Align the Benign and Maligned Baseline Design

Episode 261 Published 4 years, 8 months ago
Description

Last time the It’s A Mimic! podcast discussed Dungeon Mastering, the panel of Dungeon Masters covered power creep and why you should manage the mechanics of Dungeons & Dragons more closely.  This time, the DM’s tear apart the stat blocks and see what two decades of experience have taught them about reading between the lines when it comes to deciphering monster stats.

 

Cold Open 0:00
Intro 3:51
Above the Ability Scores 8:16
Commercial Break 1:11:48
Ability Scores 1:14:00
Social Media Info 1:59:16
Features, Traits, and Actions 1:59:52
Outro 2:16:32
Post-Credit 2:19:30
Bloopers 2:22:04

 

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Dungeon Master:  Adam Nason
Host 2: James Sealy
Host 3:  Kyle McQuaid

 

Written by:  Adam Nason
Director:  Adam Nason
Audio Editor:  Brad McMann
Video Editor:  Adam Nason
Produced by:  Brad McMann and Adam Nason
Executive Producers:  Dan O’Coin and Adam Nason
Intro/Outro Music by:  Cory Wiebe
Logo by:  Katie Skidmore at https://www.instagram.com/clementineartportraits/

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This post or video may contain affiliate links, which means we may receive a commission for purchases made through our links.

This episode is meant to be used as an inspirational supplement for Dungeons & Dragons 5th Edition and tabletop roleplaying games in general.  It’s A Mimic! does not own the rights to any Wizards of the Coasts products.

Artwork included in this episode’s visualizations is published and/or owned by Wizards of the Coast.

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