Episode Details

Back to Episodes

What Should You Say in the First Five Minutes After a Game?

Published 1 day, 6 hours ago
Description

https://teachhoops.com/

Win or lose, why the postgame talk should be short, and what to save for tomorrow's practice.

The longest talk Coach Steve Collins ever gave a team came after a win. Twenty two minutes in a hot locker room, kids still in their jerseys, parents waiting in the hallway. He could not remember one thing he said, and when he asked, neither could his players. That night became the starting point for how he learned to handle the first five minutes after the horn.

With openers right around the corner, this two part deep dive is about the postgame talk, win or lose. Steve explains why those minutes are a feeling moment instead of a teaching moment, the simple three piece structure that replaced his long speeches, and why the real corrections belong in tomorrow's practice, after the film and after a night of sleep. He also covers the part most coaches never plan for: their own temperature walking through that door, and the one kid who is hurting on the way out.

Part 1: Short on Purpose

  • The twenty two minute postgame speech after a win that nobody, including Steve, could remember
  • Why right after a game you have the most emotion and the least clarity, and so do your players
  • Keeping the talk under five minutes, because long talks steal joy after wins and become punishment after losses
  • Avoiding the staff pile on: one voice in the room, with assistants giving their thoughts in the hallway first
  • The three piece talk: one truth, one thing to be proud of, one thing for tomorrow
  • Ending every postgame talk with the same ritual, win or lose
  • The twenty point loss, the assistant who said "Three sentences," and the hungry practice that followed
  • Why clarity, not softness, is what earns a team's trust after a hard night

Part 2: What to Save, and Who to Find

  • Why you remember the game wrong right after it ends, and what the next morning's film usually shows
  • No individual call outs and no whiteboard breakdowns in the postgame locker room
  • Why the late night text to your team never teaches anything
  • The folded sheet of paper in the jacket pocket that turned postgame frustration into the next practice plan
  • Closing the loop by opening the next practice with the topic you named after the game
  • Checking your own temperature: the walk in, the clipboard, the door, and ninety seconds with your staff first
  • The kicked water cooler after a road loss, and what it really taught the team
  • Letting a big win be loud without promising the world, because practice is eighteen hours away
  • Finding the kid who is hurting on the way out with one steady sentence

Chapters

  • 00:00 Coach Unplugged intro
  • 00:16 Opening confession: the twenty two minute talk
  • 00:51 Welcome from the Fifth Quarter Studios
  • 01:19 Pre roll: TeachHoops.com day after game outlines
  • 02:21 Why the postgame talk goes sideways
  • 02:26 Takeaway 1: Under five minutes, win or lose
  • 04:06 Takeaway 2: The three piece talk
  • 06:16 Picking back up
  • 06:33 Takeaway 3: Save the fixes for tomorrow
  • 08:31 Mid roll: TeachHoops.com day after game practice plans
  • 08:53 Takeaway 4: Check your own temperature
  • 10:09 Finding the kid who is hurting
  • 10:53 The challenge
  • 11:03 Post roll

This week's challenge: Keep your postgame talk under five minutes, and save every correction for tomorrow's practice.

Format: Deep Dive, two parts.

Resources: Day after game practice plans, film review templates, correction drills, practice plans, and courses at https://teachhoops.com/

Recorded at the Fifth Quarter Studios in Madis

Listen Now

Love PodBriefly?

If you like Podbriefly.com, please consider donating to support the ongoing development.

Support Us