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Stanford Seminar: Taking AR to Task - Explaining Where and How in the Real World
Description
Steven Feiner
Columbia University
Researchers have been actively exploring Augmented Reality (AR) and Virtual Reality (VR) for a half century, first in the lab and later in the streets. Over the past year, however, VR head-worn display developer kits have metamorphosed into early consumer products that are far superior to what most VR researchers previously had available. And compelling AR head-worn display developer kits are now being released that promise to beget everyday see-through eyewear. What can the upcoming generation of consumer AR make possible by interactively integrating virtual media with our experience of the physical world? I will try to answer this question in part by presenting some of the research being done by Columbias Computer Graphics and User Interfaces Lab to explore how we can support users in performing skilled tasks. Examples I will discuss range from providing standalone assistance, to enabling collaboration between a remote expert and a local user. I will address infrastructure spanning the gamut from lightweight, monoscopic eyewear, to hybrid user interfaces that synergistically combine tracked, stereoscopic, see-through head-worn displays with other displays and interaction devices.
Uploaded 01-05-17
Steve Feiner is a Professor of Computer Science at Columbia University, where he directs the Computer Graphics and User Interfaces Lab, and codirects the Columbia Vision and Graphics Center. His lab has been doing VR, AR and wearable research for over 25 years, designing and evaluating novel 3D interaction and visualization techniques, creating the first outdoor mobile AR system using a see-through head-worn display, and pioneering experimental applications of AR to fields such as tourism, journalism, maintenance, and construction. Steve received an A.B. in Music and a Ph.D. in Computer Science, both from Brown University. He is coauthor of Computer Graphics: Principles and Practice, received the IEEE VGTC Virtual Reality Career Award, and was elected to the CHI Academy. Together with his students, he has won the ACM UIST Lasting Impact Award and best paper awards at ACM UIST, ACM CHI, ACM VRST, IEEE ISMAR, and IEEE 3DUI. Steve is lead advisor to Meta, the AR company.
Learn more about Stanford's Human-Computer Interaction Group: https://hci.stanford.edu
Learn about Stanford's Graduate Certificate in HCI: https://online.stanford.edu/programs/human-computer-interaction-graduate-certificate
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